Papers on hgpu.org (.txt-file)
Real-time S-MRTD simulation of electrically large indoor wireless channels with commodity GPUs

Real-Time SAH BVH Construction for Ray Tracing Dynamic Scenes

Real-time saliency-aware video abstraction
Real-Time Scheduling for GPUs with Applications in Advanced Automotive Systems

Real-Time Scheduling Using GPUs – Advanced and More Accurate Proof of Feasibility

Real-time screen image scaling and its GPU acceleration

Real-Time Screen Space Rendering of Cartoon Water

Real-time semantic segmentation on FPGAs for autonomous vehicles with hls4ml

Real-time Semi-Global Matching on the CPU
Real-Time Shadow Volume Algorithm for Subdivision Surface Based Models

Real-Time Simulation and Rendering of 3D Smoke on GPU Programme
Real-Time Simulation and Visualization of Subject-Specific 3D Lung Dynamics

Real-time simulation of a spiking neural network model of the basal ganglia circuitry using general purpose computing on graphics processing units

Real-time simulation of a spiking neural network model of the basal ganglia circuitry using general-purpose computing on graphics processing units

Real-time Simulation of Foam and Sprays Based on the Weber Number

Real-Time Simulation of Granular Materials Using Graphics Hardware

Real-time simulation of large-scale dynamic forest with GPU
Real-Time Simulation of Medical Ultrasound from CT Images

Real-time Simultaneous Pose and Shape Estimation for Articulated Objects Using a Single Depth Camera

Real-time Sliding Phase Vocoder using a Commodity GPU

Real-Time Soft-Finger Grasping of Physically Based Quasi-rigid Objects

Real-time Spatiotemporal Stereo Matching Using the Dual-Cross-Bilateral Grid

Real-Time Spherical Panorama Image Stitching Using OpenCL

Real-Time Stereo Matching using Adaptive Window based Disparity Refinement

Real-time stereo matching using orthogonal reliability-based dynamic programming

Real-time stereo matching: A cross-based local approach
Real-Time Stereo on GPGPU using Progressive Multi-Resolution Adaptive Windows
Real-time Stereo Vision: Optimizing Semi-Global Matching

Real-time stereographic rendering and display of medical images with programmable GPUs

Real-Time Stochastic Kinodynamic Motion Planning via Multiobjective Search on GPUs

Real-time Stochastic Optimization of Complex Energy Systems on High Performance Computers

Real-time Stochastic Rasterization on Conventional GPU Architectures

Real-time Subsurface Scattering for Particle-based Fluids using Finite Volume Method

Real-Time Surface Extraction and Visualization of Medical Images using OpenCL and GPUs

Real-Time Systems with Radiation-Hardened Processors: A GPU-based Framework to Explore Tradeoffs

Real-time task reconfiguration support applied to an UAV-based surveillance system

Real-time Terrain Modeling using CPU-GPU Coupled Computation

Real-Time Tone Mapping for High-Resolution HDR Images

Real-Time Tracking of Visually Attended Objects in Virtual Environments and Its Application to LOD

Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU

Real-time Traffic Sign Recognition with Map Fusion on Multicore/Many-core Architectures

Real-Time Translucent Rendering Using GPU-based Texture Space Importance Sampling

Real-Time Ultrasound Biomicroscopy with Optoacoustic Arrays

Real-Time Use of GPUs in NA62 Experiment

Real-time video breakup detection for multiple HD video streams on a single GPU

Real-time video denoising for 2D ultrasound streaming video on GPUs

Real-time video watermarking on programmable graphics hardware

Real-time view synthesis system with multi-texture structure of GPU

Real-time virtual environment signal extraction and denoising using programmable graphics hardware

Real-Time Virtual Viewpoint Generation on the GPU for Scene Navigation

Real-Time Visibility-Based Fusion of Depth Maps

Real-time Visual Tracker by Stream Processing

Real-time visualization of large volume datasets on standard PC hardware
Real-time Visualization of Streaming Text with Force-Based Dynamic System

Real-time Volumetric Haptic and Visual Burrhole Simulation

Real-time volumetric image reconstruction and 3D tumor localization based on a single x-ray projection image for lung cancer radiotherapy

Real-Time Volumetric Shadows using 1D Min-Max Mipmaps

Real-time voxelization for complex polygonal models

Real-Time Weighted Pose-Space Deformation on the GPU

Real-time, accurate depth of field using anisotropic diffusion and programmable graphics cards

Real-time, fast radio transient searches with GPU de-dispersion

Real-world comparison of CPU and GPU implementations of SNPrank: a network analysis tool for GWAS

Real-World Constraints of GPUs in Real-Time Systems

Realisation of a holographic microlaser scalpel using a digital micromirror device
Realistic Lighting Simulation for Interactive VR Applications

Realistic real-time rendering for large-scale forest scenes
Realistic real-time rendering for ocean waves on GPU
Realistic real-time sound re-synthesis and processing for interactive virtual worlds

Realistic rendering of surface appearance using GPU
Realizing Accelerated Cost-Effective Distributed RAID

Realtime affine-photometric KLT feature tracker on GPU in CUDA framework

Realtime background subtraction from dynamic scenes

Realtime Computation of a VST Audio Effect Plugin on the Graphics Processor

Realtime Deformation of Constrained Meshes Using GPU

RealTime GPU-Based Motion Planning for Task Executions

Realtime Loop Subdivision on the GPU

Realtime phase-based optical flow on the GPU

Realtime Ray Tracing on a Hibrid Parallel Architecture
Realtime Ray Tracing on GPU with BVH-based Packet Traversal

Realtime scheduling using GPUs – proof of feasibility

Realtime Simulation of Burning Solids on GPU with CUDA
Realtime Two-Way Coupling of Meshless Fluids and Nonlinear FEM

Recent Advances on GPU Computing in Operations Research

Recent algorithm and machine developments for lattice QCD

Recent progress and challenges in exploiting graphics processors in computational fluid dynamics

Recent trends in software and hardware for GPGPU computing: A comprehensive survey
Reconfigurable Control Variate Monte-Carlo Designs for Pricing Exotic Options

Reconfigurable real-time MIMO detector on GPU

Reconstructing hash reversal based proof of work schemes

Reconstruction and visualization of planetary nebulae

Record Setting Software Implementation of DES Using CUDA

Recovering Historical Climate Records using Artificial Neural Networks in GPU

Recurrence quantification analysis in images with CUDA

Recurrent Neural Networks for anomaly detection in the Post-Mortem time series of LHC superconducting magnets

Recurrent neural networks for language modeling

Recurrent Neural Networks Hardware Implementation on FPGA

Recursive MIS Computation for Streaming BDPT on the GPU

Redco: A Lightweight Tool to Automate Distributed Training of LLMs on Any GPU/TPUs

Redefining the Role of the CPU in the Era of CPU-GPU Integration

Titles: 100
open PDFs: 85
packages: 11
