D. L. Golovashkin, N. L. Kasanskiy
Tags: Algorithms, ATI, ATI FireStream, Brook, Cg, CUDA, FDTD, Finite-difference time-domain, nVidia, OpenGL, Optics, Overview, Physics, Raytracing, Review
September 11, 2011 by
hgpuAaron Lefohn, Mike Houston, Johan Andersson, Ulf Assarsson, Cass Everitt, Kayvon Fatahalian, Tim Foley, Justin Hensley, Paul Lalonde, David Luebke
Tags: 3D Graphics and Realism, Algorithms, Computer science, DirectX, Image processing, OpenGL, Presentation, Programming techniques, Rasterization, Raytracing, Rendering
September 9, 2011 by
hgpuFlorian Hecht, Peter J. Mucha, Greg Turk
September 5, 2011 by
hgpuM. Robart, S. Hill, E. Tanguy
Jae-Ho Nah, Yoon-Sig Kang, Kwang-Jo Lee, Shin-Jun Lee, Tack-Don Han, Sung-Bong Yang
Johannes Gunther, Stefan Popov, Hans-Peter Seidel, Philipp Slusallek
Simon Stegmaier, Magnus Strengert, Thomas Klein, Thomas Ertl
James Ahrens, Li-Ta Lo, Boonthanome Nouanesengsy, John Patchett, Allen McPherson
D. Kopta, J. Spjut, E. Brunvand, A. Davis
Xuan Yu, Feng Li, Jingyi Yu
A. Segovia, Xiaoming Li, Guang Gao