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Tags: Computer science, CUDA, DirectX, GLSL, GPU cluster, Hardware, HLSL, Larrabee, nVidia, OpenGL, Programming techniques, Review
K. R. Spurzem, P. Berczik, T. Hamada, K. Nitadori, G. Marcus, A. Kugel, R. Manner, I. Berentzen, J. Fiestas, R. Banerjee, R. Klessen,
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September 30, 2011 by
hgpu