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Posts

Apr, 25

Neural Decoding using a Parallel Sequential Monte Carlo method on Point Processes with Ensemble Effect

Sequential Monte Carlo estimation on point processes has been successfully applied to predict the movement from neural activity. However, there exist some issues along with this method such as the too simplified tuning model and the high computational complexity. In this paper, we attempt to address these issues and improve its decoding performance. Firstly, a […]
Apr, 24

Automating a Labour Performance Measurement and Risk Assessment: An Evaluation of Methods for a Computer Vision based System

This thesis brings together productivity and risk assessments through innovative design, development and evaluation of a unique system for retrieving and analysing data. In the past, although the link between them is well-documented, these assessments have largely been dealt with as separate antagonist entities. A broad evaluation of the existing traditional and technological support systems […]
Apr, 24

Parallel Computational Intelligence-Based Multi-Camera Surveillance System

In this work, we present a multi-camera surveillance system based on the use of self-organizing neural networks to represent events on video. The system processes several tasks in parallel using GPUs (graphic processor units). It addresses multiple vision tasks at various levels, such as segmentation, representation or characterization, analysis and monitoring of the movement. These […]
Apr, 24

Discrete Planning Unit Look-ahead Velocity Control Strategy and Parallelization Research based on GPU

High-velocity and high-accuracy are the development direction of the numerical control technology. During the machining of complicated curves and surfaces, by CAD/CAM software, the massive micro-segments are generated. Then the micro-segments are inputted into numerical control system (CNC) to process the velocity planning and high-velocity interpolation. This whole procedure is the core algorithm of CNC. […]
Apr, 24

A GPU Framework for Sparse Matrix Vector Multiplication

The hardware and software evolutions related to Graphics Processing Units (GPUs), for general purpose computations, have changed the way the parallel programming issues are addressed. Many applications are being ported onto GPU for achieving performance gain. The GPU execution time is continuously optimized by the GPU programmers while optimizing pre-GPU computation overheads attracted the research […]
Apr, 24

Galerkin-based multi-scale time integration for nonlinear structural dynamics

This paper deals with a Galerkin-based multi-scale time integration of a viscoelastic rope model. Using Hamilton’s dynamical formulation, Newton’s equation of motion as a second-order partial differential equation is transformed into two coupled first order partial differential equations in time. The considered finite viscoelastic deformations are described by means of a deformation-like internal variable determined […]
Apr, 22

Faster Maliciously Secure Two-Party Computation Using the GPU

We present a new protocol for maliciously secure two-partycomputation based on cut-and-choose of garbled circuits using the recent idea of "forge-and-loose" which eliminates around a factor 3 of garbled circuits that needs to be constructed and evaluated. Our protocol introduces a new way to realize the "forge-and-loose" approach which avoids an auxiliary secure two-party computation […]
Apr, 22

Reflector Antenna Analysis using Physical Optics on Graphics Processing Units

The Physical Optics approximation is a widely used asymptotic method for calculating the scattering from electrically large bodies. It requires significant computational work and little memory, and is thus well suited for application on a Graphics Processing Unit. Here, we investigate the performance of an implementation and demonstrate that while there are some implementational pitfalls, […]
Apr, 22

Parallel In-Memory Distance Threshold Queries on Trajectory Databases

Spatiotemporal databases are utilized in many applications to store the trajectories of moving objects. In this context, we focus on in-memory distance threshold queries that return all trajectories found within a distance d of a fixed or moving object over a time interval. We present performance results for a sequential query processing algorithm that uses […]
Apr, 22

Interactive Isogeometric Volume Visualization with Pixel-Accurate Geometry

A recent development, called isogeometric analysis, provides a unified approach for design, analysis and optimization of functional products in industry. Common volume rendering methods for inspecting the results from the numerical simulations can not be applied directly to isogeometric models. We present a novel approach for interactive visualization of isogeometric analysis results, ensuring correct, i.e., […]
Apr, 22

Measuring the evolving Internet ecosystem with exchange points

The Internet ecosystem comprising of thousands of Autonomous Systems (ASes) now include Internet eXchange Points (IXPs) as another critical component in the infrastructure. Peering plays a significant part in driving the economic growth of ASes and is contributing to a variety of structural changes in the Internet. IXPs are a primary component of this peering […]
Apr, 22

2014 International Conference on Communications and Network Engineering, ICCNE 2014

Submission Deadline: 2014-10-20 Publication: All accepted papers will be published in one of the indexed Journals after being selected. Journal of Computers (JCP, ISSN: 1796-203X, 20 Papers) Journal of Software (JSW, ISSN: 1796-217X, 20 Papers) International Journal of Future Computer and Communication (IJFCC, ISSN: 2010-3751, 30 Papers) International Journal of Computer and Communication Engineering (IJCCE, […]

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