Thales Luis Rodrigues Sabino, Paulo Andrade, Lucas Grassano Lattari, Esteban Clua, Anselmo Montenegro, Paulo Aristarco Pagliosa
Tags: 3D Graphics and Realism, Computer science, CUDA, Games, GLSL, Image generation, nVidia, nVidia GeForce 9800 GTX, OpenGL, Raytracing, Rendering
December 24, 2011 by
hgpuMorgan McGuire, Eric Enderton
September 23, 2011 by
hgpuMatthaus G. Chajdas, Morgan McGuire, David Luebke
September 14, 2011 by
hgpuKonstantine Iourcha, Jason C. Yang, Andrew Pomianowski
September 13, 2011 by
hgpuBernardt Duvenhage, Kadi Bouatouch, Derrick Kourie
September 13, 2011 by
hgpuSteven P. Callahan, Joao L. D. Comba, Peter Shirley, Claudio T. Silva
Man-Kang Leung, Wai-Man Pang, Chi-Wing Fu, Tien-Tsin Wong, Pheng-Ann Heng
Daniel Weiskopf, Frederik Schramm, Gordon Erlebacher, Thomas Ertl
Yuichi Taguchi, Keita Takahashi, Takeshi Naemura
Simon Stegmaier, Magnus Strengert, Thomas Klein, Thomas Ertl