20339

Posts

Apr, 5

Parallelization of the Honeybee Search Algorithm for Object Tracking

Object tracking refers to the relocation of specific objects in consecutive frames of a video sequence. Presently, this visual task is still considered an open research issue, and the computer science community attempted solutions from the standpoint of methodologies, algorithms, criteria, benchmarks, and so on. This article introduces a GPU-parallelized swarm algorithm, called the Honeybee […]
Apr, 5

PyMatting: A Python Library for Alpha Matting

An important step of many image editing tasks is to extract specific objects from an image in order to place them in a scene of a movie or compose them onto another background. Alpha matting describes the problem of separating the objects in the foreground from the background of an image given only a rough […]
Apr, 5

Faster than FAST: GPU-Accelerated Frontend for High-Speed VIO

The recent introduction of powerful embedded graphics processing units (GPUs) has allowed for unforeseen improvements in real-time computer vision applications. It has enabled algorithms to run onboard, well above the standard video rates, yielding not only higher information processing capability, but also reduced latency. This work focuses on the applicability of efficient low-level, GPU hardware-specific […]
Apr, 5

Understanding GPU-Based Lossy Compression for Extreme-Scale Cosmological Simulations

To help understand our universe better, researchers and scientists currently run extreme-scale cosmology simulations on leadership supercomputers. However, such simulations can generate large amounts of scientific data, which often result in expensive costs in data associated with data movement and storage. Lossy compression techniques have become attractive because they significantly reduce data size and can […]
Mar, 29

Large-Scale Data Computing Performance Comparisons on SYCL Heterogeneous Parallel Processing Layer Implementations

Today, many big data applications require massively parallel tasks to compute complicated mathematical operations. To perform parallel tasks, platforms like CUDA (Compute Unified Device Architecture) and OpenCL (Open Computing Language) are widely used and developed to enhance the throughput of massively parallel tasks. There is also a need for high-level abstractions and platform-independence over those […]
Mar, 29

Characterizing Optimizations to Memory Access Patterns using Architecture-Independent Program Features

High-performance computing developers are faced with the challenge of optimizing the performance of OpenCL workloads on diverse architectures. The Architecture-Independent Workload Characterization (AIWC) tool is a plugin for the Oclgrind OpenCL simulator that gathers metrics of OpenCL programs that can be used to understand and predict program performance on an arbitrary given hardware architecture. However, […]
Mar, 29

SOL: Effortless Device Support for AI Frameworks without Source Code Changes

Modern high performance computing clusters heavily rely on accelerators to overcome the limited compute power of CPUs. These supercomputers run various applications from different domains such as simulations, numerical applications or artificial intelligence (AI). As a result, vendors need to be able to efficiently run a wide variety of workloads on their hardware. In the […]
Mar, 29

ProGraML: Graph-based Deep Learning for Program Optimization and Analysis

The increasing complexity of computing systems places a tremendous burden on optimizing compilers, requiring ever more accurate and aggressive optimizations. Machine learning offers significant benefits for constructing optimization heuristics but there remains a gap between what state-of-the-art methods achieve and the performance of an optimal heuristic. Closing this gap requires improvements in two key areas: […]
Mar, 29

ELECTRA: Pre-training Text Encoders as Discriminators Rather Than Generators

Masked language modeling (MLM) pre-training methods such as BERT corrupt the input by replacing some tokens with [MASK] and then train a model to reconstruct the original tokens. While they produce good results when transferred to downstream NLP tasks, they generally require large amounts of compute to be effective. As an alternative, we propose a […]
Mar, 22

Fireiron: A Scheduling Language for High-Performance Linear Algebra on GPUs

Achieving high-performance GPU kernels requires optimizing algorithm implementations to the targeted GPU architecture. It is of utmost importance to fully use the compute and memory hierarchy, as well as available specialised hardware. Currently, vendor libraries like cuBLAS and cuDNN provide the best performing implementations of GPU algorithms. However the task of the library programmer is […]
Mar, 22

Optimizing Streaming Parallelism on Heterogeneous Many-Core Architectures

As many-core accelerators keep integrating more processing units, it becomes increasingly more difficult for a parallel application to make effective use of all available resources. An effective way for improving hardware utilization is to exploit spatial and temporal sharing of the heterogeneous processing units by multiplexing computation and communication tasks – a strategy known as […]
Mar, 22

Learnergy: Energy-based Machine Learners

Throughout the last years, machine learning techniques have been broadly encouraged in the context of deep learning architectures. An interesting algorithm denoted as Restricted Boltzmann Machine relies on energy- and probabilistic-based nature to tackle with the most diverse applications, such as classification, reconstruction, and generation of images and signals. Nevertheless, one can see they are […]

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