hgpu.org » Crowd simulation
Guillaume Payet
Tags: Algorithms, Computer science, Crowd simulation, nVidia, nVidia GeForce GTX 850 M, OpenCL, Thesis
April 26, 2017 by hgpu
Sergio Ruiz, Benjamin Hernandez
Tags: ARM, Computer science, Crowd simulation, CUDA, nVidia, nVidia GeForce GTX Titan, nVidia Jetson TK1, Path problems, Tesla K40, Thrust
December 9, 2015 by hgpu
Recent source codes
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Most viewed papers (last 30 days)
- Optimizing CUDA like a Human: Micro-Profiling Tools as Expert Surrogates for LLM-Based GPU Kernel Optimization
- daVinci-kernel: Co-Evolving Skill Selection, Summarization, and Utilization via RL for GPU Kernel Optimization
- AutoPass: Evidence-Guided LLM Agents for Compiler Performance Tuning
- Leveraging AI Ecosystem for Portable and Sustainable GPU Kernels in HPC
- Tangram: Hiding GPU Heterogeneity for Efficient LLM Parallelization
- Fearless Concurrency on the GPU
- From Tokens to Regions: CUDA-Sensitive Instruction Tuning for GPU Kernel Generation
- SpecGen: Accelerating Agentic Kernel Optimization with Speculative Generation
- The Correctness Illusion in LLM-Generated GPU Kernels
- Probe-and-Refine Tuning of Repository Guidance for Coding Agents
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