Papers on hgpu.org (.txt-file)
Simulating 3-D Lung Dynamics Using a Programmable Graphics Processing Unit

Simulating a Family of Tissue P Systems Solving SAT on the GPU

Simulating a P system based efficient solution to SAT by using GPUs
Simulating Active Membrane Systems Using GPUs

Simulating and Benchmarking the Shallow-Water Fluid Dynamical Equations on Multiple Graphical Processing Units

Simulating and Visualizing Real-Time Crowds on GPU Clusters

Simulating anomalous diffusion on graphics processing units
Simulating Biological-Inspired Spiking Neural Networks with OpenCL
Simulating Dam-Break Flooding with Floating Objects through Intricate City Layouts Using GPU-based SPH Method

Simulating Lattice Spin Models on Graphics Processing Units
Simulating of query processing on multiprocessor database systems with modern coprocessors

Simulating Photon Mapping for Real-time Applications

Simulating Quantum Computers Using OpenCL

Simulating soft tissues using a GPU approach of the mass-spring model
Simulating spiking neural networks on GPU

Simulating spiking neural networks on massively parallel graphical processing units using a code generation approach with GeNN

Simulating Spiking Neural P systems without delays using GPUs

Simulating the Cardinal Movements of Childbirth Using Finite Element Analysis on the Graphics Processing Unit

Simulating the Spread of Epidemics in Real-world Trading Networks using OpenCL

Simulating the universe with GPU-accelerated supercomputers: n-body methods, tests, and examples

Simulating vehicle kinematics with SimVis3D and Newton

Simulation and interaction of fluid dynamics
Simulation and modeling of physical broadcasts

Simulation and modelling of gravitational microlensing events using graphical processing units

Simulation and visualization of the Saint-Venant system using GPUs

Simulation Methodologies for Mobile GPUs

Simulation Modelling and Visualisation: Toolkits for Building Artificial Worlds

Simulation of 1+1 dimensional surface growth and lattices gases using GPUs

Simulation of a flowing snow avalanche using molecular dynamics

Simulation of atmospheric binary mixtures based on two-fluid model
Simulation of bevel gear cutting with GPGPUs-performance and productivity
Simulation of Biological Tissue using Mass-Spring-Damper Models

Simulation of cloud dynamics on graphics hardware

Simulation of Coarse-Grained Protein-Protein Interactions with Graphics Processing Units
Simulation of deformable environment with haptic feedback on GPU

Simulation of earthquake sloshing loads in a nuclear reactor

Simulation of one-layer shallow water systems on multicore and CUDA architectures

Simulation of P systems with active membranes on CUDA

Simulation of pollutant transport in shallow water on a CUDA architecture

Simulation of reaction-diffusion processes in three dimensions using CUDA

Simulation of real-time explosion smoke based on Simplex-Noise
Simulation of shallow water based on shader
Simulation of Shallow-Water systems using Graphics Processing Units
Simulation of stochastic processes using graphics hardware
Simulation of the hydrogen ground state in Stochastic Electrodynamics

Simulation Studies of Viral Advertisement Diffusion on Multi-GPU

Simulation Valuation of Multiple Exercise Options

Simulations of Complex and Microscopic Models of Cardiac Electrophysiology Powered by Multi-GPU Platforms

Simulations of Large Membrane Regions using GPU-enabled Computations – Preliminary Results

Simulations of Large Particle Systems in Real Time

Simultaneous and fast 3D tracking of multiple faces in video by GPU-based stream processing

Simultaneous Branch and Warp Interweaving for Sustained GPU Performance

Simultaneous estimation of super-resolved depth and all-in-focus images from a plenoptic camera

Simultaneous floating-point sine and cosine for VLIW integer processors

Simultaneous Use of CPU and GPU to Real Time Inverted Index Updating in Microblogs

SINGA: Putting Deep Learning in the Hands of Multimedia Users

Single Chain Slip-Spring Model for Fast Rheology Simulations of Entangled Polymers on GPU

Single molecule detection of tuberculosis nucleic acid using dark field Tethered Particle Motion

Single Scattering of Aspherical Particles in DDA Calculations on GPUs Using OpenCL

Single Server Multi-GPU Training of ConvNets

Single stream parallelization of generalized LSTM-like RNNs on a GPU

Single-Chip Heterogeneous Computing: Does the Future Include Custom Logic, FPGAs, and GPGPUs?

Single-particle 3D reconstruction from cryo-electron microscopy images on GPU

Single-pass GPU solid voxelization for real-time applications

Single-Pass GPU-Raycasting for Structured Adaptive Mesh Refinement Data

Singular value decomposition for collaborative filtering on a GPU

Singular value decomposition on GPU using CUDA

Sinus Endoscopy – Application of Advanced GPU Volume Rendering for Virtual Endoscopy

Six-fold speed-up of Smith-Waterman sequence database searches using parallel processing on common microprocessors

Size Matters: Space/Time Tradeoffs to Improve GPGPU Applications Performance

Size-based Transfer Functions: A New Volume Exploration Technique

Skeletal rigid skinning with blending patches on the GPU
Skeleton and Shape Adjustment and Tracking in Multicamera Environments

Skeleton Programming for Heterogeneous GPU-based Systems

Skeleton-based Automatic Parallelization of Image Processing Algorithms for GPUs

Skeleton-based edge bundling for graph visualization

SkePU 2: Flexible and Type-Safe Skeleton Programming for Heterogeneous Parallel Systems

SkePU 2: Language Embedding and Compiler Support for Flexible and Type-Safe Skeleton Programming

SkePU: a multi-backend skeleton programming library for multi-GPU systems

Sketch Based Facial Expression Recognition Using Graphics Hardware

Sketching MLS Image Deformations On the GPU

Skew Handling in Aggregate Streaming Queries on GPUs

Skinning with dual quaternions

SKMD: Single Kernel on Multiple Devices for Transparent CPU-GPU Collaboration

SkyFlow: Heterogeneous streaming for skyline computation using FlowGraph and SYCL

SLATE port to AMD and Intel platforms

Sliding-Tris: A Sliding Window Level-of-Detail Scheme
Sliding-Windows for Rapid Object Class Localization: A Parallel Technique

SMAA: Enhanced Subpixel Morphological Antialiasing

Small Discrete Fourier Transforms on GPUs

Small-Bench NLP: Benchmark for small single GPU trained models in Natural Language Processing

Small-ruleset regular expression matching on GPGPUs: quantitative performance analysis and optimization

Smart Multi-Task Scheduling for OpenCL Programs on CPU/GPU Heterogeneous Platforms

SMCGen: Generating Reconfigurable Design for Sequential Monte Carlo Applications

Smith-Waterman Acceleration in Multi-GPUs: A Performance per Watt Analysis

Smooth Mixed-Resolution GPU Volume Rendering

Smoothed Particle Hydrodynamics Simulation for Continuous Casting

Smoothed-Particle Hydrodynamics Models: Implementation Features on GPUs

Titles: 100
open PDFs: 84
packages: 16
