Martin L. Saetra, Andre R. Brodtkorb, Knut-Andreas Lie
November 17, 2013 by
hgpuHadis Heidari, Abdolah Chalechale, Alireza Ahmadi Mohammadabadi
November 17, 2013 by
hgpuGuillaume Chapuis, Olivier Filangi, Dominique Lavenier, Jean Michel J. M. Elsen, Pascale Leroy
November 16, 2013 by
hgpuJaewoo Pi, Pradipta De, Klaus Mueller
November 16, 2013 by
hgpuMehrzad Samadi, Janghaeng Lee, D. Anoushe Jamshidi, Amir Hormati, Scott Mahlke
November 14, 2013 by
hgpuLiordino dos S. Rocha Neto, Filipe Deo Guimaraes, Antonio L. Apolinario Jr., Vinicius M. Mello
Tags: 3D Graphics and Realism, Computer science, CUDA, Fluid simulation, Games, GLSL, nVidia, nVidia GeForce GTX 680, OpenGL, Rendering, Visualization
November 14, 2013 by
hgpuTae Hyun Kim, Hee Seok Lee, Kyoung Mu Lee
November 14, 2013 by
hgpuPetr Svenda, Vaclav Matyas
November 14, 2013 by
hgpuRoberto Velasco-Segura, Pablo L. Rendon
November 14, 2013 by
hgpuEugen Ruzicky, Markus Rupp, Peter Farkas, Atilio Gameiro
November 13, 2013 by
hgpuP. Lujan, V. Halyo, A. Hunt, P. Jindal, P. LeGresley
November 13, 2013 by
hgpu