Zachary Pezzementi, Sandrine Voros, Gregory D. Hager
Diego Rivera, Dana Schaa, Micha Moffie, David Kaeli
Won-Ki Jeong, P. Thomas Fletcher, Ran Tao, Ross T. Whitaker
Yan Li, Manchun Li, Feixue Li, Xiaogu Sun, Wei Liu
Luke J. Gosink, John C. Anderson, E. Wes Bethel, Kenneth I. Joy
Stefan Bruckner, Eduard Groller
Jesper Mortensen, Insu Yu, Pankaj Khanna, Franco Tecchia, Bernhard Spanlang, Giuseppe Marino, Mel Slater
Derek T. Anderson, Robert H. Luke, James M. Keller
Antonio Plaza, Javier Plaza, Sergio Sanchez
Alexander Ladikos, Selim Benhimane, Nassir Navab
Sungkil Lee, G. Jounghyun Kim, Seungmoon Choi
Tags: 3D Graphics and Realism, Algorithms, Computer science, Filtering, GLSL, Image generation, nVidia, nVidia GeForce 8800 GTX, OpenGL, Real-time graphics, Rendering