hgpu.org » Texture detection
Won-Ki Jeong, Jens Schneider, Stephen G. Turney, Beverly E. Faulkner-Jones, Dominik Meyer, Rudiger Westermann, R. Clay Reid, Jeff Lichtman, Hanspeter Pfister
Tags: Image processing, Medicine, nVidia, nVidia GeForce GTX 285, OpenGL, Texture detection, Visualization
June 17, 2011 by hgpu
M. Martinez-Zarzuela, F. Diaz-Pernas, M. Anton-Rodriguez, J. Diez-Higuera, D. Gonzalez-Ortega, D. Boto-Giralda, F. Lopez-Gonzalez, I. De La Torre
November 16, 2010 by hgpu
Recent source codes
* * *
Most viewed papers (last 30 days)
- Comparing Parallel Functional Array Languages: Programming and Performance
- Efficient Graph Embedding at Scale: Optimizing CPU-GPU-SSD Integration
- Can Large Language Models Predict Parallel Code Performance?
- Acceleration as a Service (XaaS) Source Containers
- Performance of Confidential Computing GPUs
- Low-cost edge computing using upcycled smartphones
- CASS: Nvidia to AMD Transpilation with Data, Models, and Benchmark
- Exploring SYCL for batched kernels with memory allocations
- GPU Performance Portability needs Autotuning
- Exploration of Cryptocurrency Mining-Specific GPUs in AI Applications: A Case Study of CMP 170HX
* * *