Manuela Waldner, Markus Steinberger, Raphael Grasset, Dieter Schmalstieg
September 11, 2011 by
hgpuAlejandro Segovia
September 11, 2011 by
hgpuIngrid Scholl, Til Aach, Thomas M. Deserno, Torsten Kuhlen
September 11, 2011 by
hgpuJay L.T. Cornwall, Lee Howes, Paul H.J. Kelly, Phil Parsonage, Bruno Nicoletti
September 11, 2011 by
hgpuD. L. Golovashkin, N. L. Kasanskiy
Tags: Algorithms, ATI, ATI FireStream, Brook, Cg, CUDA, FDTD, Finite-difference time-domain, nVidia, OpenGL, Optics, Overview, Physics, Raytracing, Review
September 11, 2011 by
hgpuRonald Veldema, Thorsten Blass, Michael Philippsen
September 9, 2011 by
hgpuAaron Lefohn, Mike Houston, Johan Andersson, Ulf Assarsson, Cass Everitt, Kayvon Fatahalian, Tim Foley, Justin Hensley, Paul Lalonde, David Luebke
Tags: 3D Graphics and Realism, Algorithms, Computer science, DirectX, Image processing, OpenGL, Presentation, Programming techniques, Rasterization, Raytracing, Rendering
September 9, 2011 by
hgpuFlavio Lombardi, Roberto Di Pietro
September 9, 2011 by
hgpuRussell Power, Jinyang Li
September 9, 2011 by
hgpuLiang-Teh Lee, Shin-Tsung Lee, Ching-Wei Chen
September 8, 2011 by
hgpuEladio Gutierrez, Sergio Romero, Maria A. Trenas, Oscar Plata
September 8, 2011 by
hgpu