Papers on hgpu.org (.txt-file)
Techniques for Mapping Synthetic Aperture Radar Processing Algorithms to Multi-GPU Clusters
Techniques to maximize memory bandwidth on the Rigel compute accelerator
TEDI: efficient shortest path query answering on graphs
TEG: GPU Performance Estimation Using a Timing Model
Telekine: Secure Computing with Cloud GPUs
Template Library for Multi-GPU Pseudorandom Number Recursion-based Generators
Temporal Blending for Adaptive SPH
Temporally Consistent Disparity and Optical Flow via Efficient Spatio-temporal Filtering
Temporospatial Epidemic Simulations Using Heterogeneous Computing
TENSILE: A Tensor granularity dynamic GPU memory scheduler method towards multiple dynamic workloads system
Tensor Computation Based on Heterogeneous Memory
Tensor Contractions with Extended BLAS Kernels on CPU and GPU
Tensor Processing Units for Financial Monte Carlo
Tensor Voting Accelerated by Graphics Processing Units (GPU)
TensorFlow: A system for large-scale machine learning
TensorFlow: Large-Scale Machine Learning on Heterogeneous Distributed Systems
TensorFlow.js: Machine Learning for the Web and Beyond
TensorNetwork for Machine Learning
TensorNetwork: A Library for Physics and Machine Learning
Tera-scale Astronomical Data Analysis and Visualization
TeraFLOP computing on a desktop PC with GPUs for 3D CFD
Teraflop per second gravitational lensing ray-shooting using graphics processing units
Termination Analysis for GPU Kernels
TESLA GPUs versus MPI with OpenMP for the Forward Modeling of Gravity and Gravity Gradient of Large Prisms Ensemble
Tesla vs. Xeon Phi vs. Radeon A Compiler Writer’s Perspective
Testing and Exposing Weak Graphics Processing Unit Memory Models
Testing and Mutation Testing for GPU Kernels
Testing fine-grained parallelism for the ADMM on a factor-graph
Testing Tesla architecture for scientific computing: The performance of matrix-vector product
Tetrahedral Interpolation for Deformable Image Registration on GPUs
Text2Gestures: A Transformer-Based Network for Generating Emotive Body Gestures for Virtual Agents
Texture Cache Approximation on GPUs
Texture compression of light maps using smooth profile functions
Texture-based visualization of uncertainty in flow fields
Texture-Based Visualization of Unsteady 3D Flow by Real-Time Advection and Volumetric Illumination
Texturing and Modeling, Third Edition: A Procedural Approach (The Morgan Kaufmann Series in Computer Graphics)
TH-1: China’s first petaflop supercomputer
The ‘Chimera’: an off-the-shelf CPU/GPGPU/FPGA hybrid computing platform
The 3D Flow Field Around an Embedded Planet
The accelerating implementation of BLAST with stream processor
The Accelerator Wall: Limits of Chip Specialization
The AES Implantation Based on OpenCL for Multi/many Core Architecture
The AGILE library for image reconstruction in biomedical sciences using graphics card hardware acceleration
The AlexNet Moment for Homomorphic Encryption: HCNN, the First Homomorphic CNN on Encrypted Data with GPUs
The Anatomy of High-Performance 2D Similarity Calculations
The ANTAREX Approach to Autotuning and Adaptivity for Energy Efficient HPC Systems
The ANTAREX Domain Specific Language for High Performance Computing
The Application of AI Technology in GPU Scheduling Algorithm Optimization
The Application of CUDA Architecture in Facial Expression Recognition
The application of GPU particle tracing to diffusion tensor field visualization
The Application Perspective: Seeking Productivity and Performance
The Arcane development framework
The Architecture and Evolution of CPU-GPU Systems for General Purpose Computing
The architecture of the DecentVM: towards a decentralized virtual machine for many-core computing
The Art of Balance: A RateupDB Experience of Building a CPU/GPU Hybrid Database Product
The Astrophysical Multipurpose Software Environment
The battle of the giants: a case study of GPU vs FPGA optimisation for real-time image processing
The BiConjugate gradient method on GPUs
The Boat Hull Model: Adapting the Roofline Model to Enable Performance Prediction for Parallel Computing
The BondMachine toolkit: Enabling Machine Learning on FPGA
The Bones Source-to-Source Compiler Manual
The Case for Higher Computational Density in the Memory-Bound FDTD Method within Multicore Environments
The case for VOS: the vector operating system
The Celerity High-level API: C++20 for Accelerator Clusters
The Chamomile Scheme: An Optimized Algorithm for N-body simulations on Programmable Graphics Processing Units
The Comparisons of OpenCL and OpenMP Computing Paradigm
The Complete Rank Transform: A Tool for Accurate and Morphologically Invariant Matching of Structures
The computer graphics wars heat up
The conjugate gradient solver accelerated by GPU for solving wave-propagation problems
The CoRa Tensor Compiler: Compilation for Ragged Tensors with Minimal Padding
The CUBLAS and CULA based GPU acceleration of adaptive finite element framework for bioluminescence tomography
The CUDA Handbook: A Comprehensive Guide to GPU Programming
The CUDA implementation of the method of lines for the curvature dependent flows
The CUDA LATCH Binary Descriptor: Because Sometimes Faster Means Better
The DabR – A multitouch system for intuitive 3D scene navigation
The Deep Learning Compiler: A Comprehensive Survey
The density matrix renormalization group algorithm on kilo-processor architectures: implementation and trade-offs
The Design and Implementation of a GPU-enabled Multi-objective Tabu-search Intended for Real World and High-dimensional Applications
The Design and Implementation of a Verification Technique for GPU Kernels
The design and verification of Mumax3
The development and expansion of HOOMD-blue through six years of GPU proliferation
The discrete dipole approximation code DDscat.C++: features, limitations and plans
The distributed diagonal force decomposition method for parallelizing molecular dynamics simulations
The Distribution of OpenCL Kernel Execution Across Multiple Devices
The Dual-Path Execution Model for Efficient GPU Control Flow
The Dynamical Kernel Scheduler – Part 1
The Ecological Footprint of Neural Machine Translation Systems
The effects of nutrient chemotaxis on bacterial aggregation patterns with non-linear degenerate cross diffusion
The Fast and Wideband MoM Based on GPU and Two-Path AFS Acceleration
The fast evaluation of hidden Markov models on GPU
The fast multipole method on parallel clusters, multicore processors, and graphics processing units
The Fast Multipole Method on the Cell processor
The Fat-Link Computation On Large GPU Clusters for Lattice QCD
The Feasibility of Using OpenCL Instead of OpenMP for Parallel CPU Programming
The Flocking Based and GPU Accelerated Internet Traffic Classification
Titles: 100
open PDFs: 89
packages: 26