Posts
Dec, 9
FPGA-GPU architecture for kernel SVM pedestrian detection
We present a real-time multi-sensor architecture for video-based pedestrian detection used within a road side unit for intersection assistance. The entire system is implemented on available PC hardware, combining a frame grabber board with embedded FPGA and a graphics card into a powerful processing network. Giving classification performance top priority, we use HOG descriptors with […]
Dec, 8
The 11th IEEE/ACM International Symposium on Cluster, Cloud and Grid Computing 2011, CCGrid 2011
CCGrid 2011 is the eleventh in a series of successful international symposia and for the first time will take place in Newport Beach, CA, USA. Grid Computing started as a generalization of Cluster Computing, promising to deliver large scale levels of parallelism to high-performance applications by crossing administrative boundaries. Moreover, the use of computational and […]
Dec, 8
A new physics engine with automatic process distribution between CPU-GPU
The Graphics Processing Units or simply GPUs have evolved into extremely powerful and flexible processors. This flexibility and power have allowed new concepts in general purpose computation to emerge. This paper presents a new architecture for physics engines focusing on the simulation of rigid bodies with some of its methods implemented on the GPU. Sending […]
Dec, 8
GPU-based rendering of point-sampled water surfaces
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approaches to visualize the results of particle-based simulations construct water surfaces that are usually represented by polygons. To construct water surfaces from the results of particle-based simulations, a density function is assigned […]
Dec, 8
Exploiting the Power of GPUs for Asymmetric Cryptography
Modern Graphics Processing Units (GPU) have reached a dimension with respect to performance and gate count exceeding conventional Central Processing Units (CPU) by far. Many modern computer systems include – beside a CPU – such a powerful GPU which runs idle most of the time and might be used as cheap and instantly available co-processor […]
Dec, 8
Pathological image segmentation for neuroblastoma using the GPU
We present a novel use of GPUs (graphics processing units) for the analysis of histopathological images of neuroblastoma, a childhood cancer. Thanks to the advent of modern microscopy scanners, whole-slide histopathological images can now be acquired but the computational costs to analyze these images using sophisticated image analysis algorithms are usually high. In this study, […]
Dec, 8
Fast and exact solution of Total Variation models on the GPU
This paper discusses fast and accurate methods to solve total variation (TV) models on the graphics processing unit (GPU). We review two prominent models incorporating TV regularization and present different algorithms to solve these models. We mainly concentrate on variational techniques, i.e. algorithms which aim at solving the Euler Lagrange equations associated with the variational […]
Dec, 8
SOMGPU: An unsupervised pattern classifier on Graphical Processing Unit
Graphical processing units (GPUs) have been, lately used for general purpose tasks owing to their implicit parallel nature. One such task is that of pattern classification. Highly parallel tasks like these suffer from performance loss owing to the sequential nature of central processing unit (CPU). To match the image processing power of human brain even […]
Dec, 8
GPU based extraction of moving objects without shadows under intensity changes
This paper proposes a GPU based algorithm for extracting moving objects in real time. The whole process of the proposed approach is handled on GPU. GPU is used for acceleration and the proposed approach increases processing speed dramatically. The method uses a* component and b* component of CIELAB color space without extracting shadow areas as […]
Dec, 8
Overview of implementation of DARPA GPU program in SAIC
This paper reviews the implementation of DARPA MTO STAP-BOY program for both Phase I and II conducted at Science Applications International Corporation (SAIC). The STAP-BOY program conducts fast covariance factorization and tuning techniques for space-time adaptive process (STAP) Algorithm Implementation on Graphics Processor unit (GPU) Architectures for Embedded Systems. The first part of our presentation […]
Dec, 8
Fast Deformable Registration on the GPU: A CUDA Implementation of Demons
In the medical imaging field, we need fast deformable registration methods especially in intra-operative settings characterized by their time-critical applications. Image registration studies which are based on graphics processing units (GPUs) provide fast implementations. However, only a small number of these GPU-based studies concentrate on deformable registration. We implemented Demons, a widely used deformable image […]
Dec, 8
A survey of medical image registration on graphics hardware
The rapidly increasing performance of graphics processors, improving programming support and excellent performance-price ratio make graphics processing units (GPUs) a good option for a variety of computationally intensive tasks. Within this survey, we give an overview of GPU accelerated image registration. We address both, GPU experienced readers with an interest in accelerated image registration, as […]