hgpu.org » WebGL
Alastair F. Donaldson, Hugues Evrard, Andrei Lascu, Paul Thomson
Tags: AMD Radeon R9 Fury, ARM, ATI, ATI Radeon HD 7700, Compilers, Computer science, GLSL, Intel, nVidia, nVidia GeForce GTX 770, nVidia GeForce GTX Titan X, OpenGL, Rendering, Security, Shaders, WebGL
September 21, 2017 by hgpu
Recent source codes
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Most viewed papers (last 30 days)
- Accelerating CNN inference on FPGAs: A Survey
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- A Comparison between GPU-based Volume Ray Casting Implementations: Fragment Shader, Compute Shader, OpenCL, and CUDA
- Evaluating Performance Tradeoffs on the Radeon Open Compute Platform
- A development of an accelerator board dedicated for multi-precision arithmetic operations and its application to Feynman loop integrals II
- Scalable Breadth-First Search on a GPU Cluster
- Python Non-Uniform Fast Fourier Transform (PyNUFFT): An Accelerated Non-Cartesian MRI Package on a Heterogeneous Platform (CPU/GPU)
- Sparse Matrix-Matrix Multiplication on Multilevel Memory Architectures : Algorithms and Experiments
- Design Principles for Sparse Matrix Multiplication on the GPU
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