10569
Xiang-wen Wang, Li Song, Min Chen, Jun-jie Yang
Motion estimation with variable block sizes (VBSME) is one of the most complex models in the HEVC encoder. The HEVC standard supports up to 12 variable block sizes ranging from 4×8/8×4 to 64×64 for motion estimation (ME) and motion compensation (MC). This feature contributes substantial coding gain compared with 7 variable block sizes in H.264/AVC […]
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T. Hoegg, D. Lefloch, A. Kolb
Time-of-Flight (ToF) cameras gained a lot of scientific attention and became a vivid field of research in the last years. A still remaining problem of ToF cameras are motion artifacts in dynamic scenes. This paper presents a new preprocessing method for a fast motion artifact compensation. We introduce a ow like algorithm that supports motion […]
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Anders Eklund, Mats Andersson, Hans Knutsson
Functional magnetic resonance imaging (fMRI) makes it possible to non-invasively measure brain activity with high spatial resolution. There are however a number of issues that have to be addressed. One is the large amount of spatio-temporal data that needs to be processed. In addition to the statistical analysis itself, several preprocessing steps, such as slice […]
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Wladimir J. van der Laan, Jos B.T.M. Roerdink, Andrei C. Jalba
The discrete wavelet transform (DWT) has a wide range of applications from signal processing to video and image compression. This transform, by means of the lifting scheme, can be performed in a memory and computation efficient way on modern, programmable GPUs, which can be regarded as massively parallel co-processors through NVidia’s CUDA compute paradigm. The […]
B.D. de Senneville, K.O. Noe, M. Ries, M. Pedersen, C.T.W. Moonen, T.S. Sorensen
Magnetic resonance Imaging (MRI) can be used for non invasive temperature mapping and is therefore a promising tool to monitor and control interventional therapies based on thermal ablation. The proton resonance frequency shift MRI technique gives an estimate of the temperature by comparing phase changes between dynamically acquired images. These temperature measurements are prone to […]
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M. Owaida, N. Bellas, C.D. Antonopoulos, K. Daloukas, Ch. Antoniadis, K. Krommydas, G. Tsoumblekas
Next generation video standards have strict and increasing performance demands due to real-time requirements and the trend towards higher frame resolutions and bit rates. Leveraging the advantages of reconfigurable logic and emerging multi-core processor architectures to exploit all levels of parallelism of such workloads is necessary to achieve real time functionality at a reasonable cost.
Andrew Crawford, Anil C. Kokaram, Francois Pitie, H. Denman
This paper presents a new expression of the relationship between integral projections and motion in an image pair. The resulting new multiresolution gradient based approach is used to estimate dominant motion in image sequences degraded by random shake. The paper also describes an implementation using the GPU as a coprocessor for the CPU that allows, […]
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C. Rohkohl, G. Lauritsch, L. Biller, M. Prummer, J. Boese, J. Hornegger
Anatomical and functional information of cardiac vasculature is a key component in the field of interventional cardiology. With the technology of C-arm CT it is possible to reconstruct static intraprocedural 3-D images from angiographic projection data. Current approaches attempt to add the temporal dimension (4-D). In the assumption of periodic heart motion, ECG-gating techniques can […]
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Wai-Man Pang, Jing Qin, Yuqiang Lu, Yongming Xie, Chee-Kong Chui, Pheng-Ann Heng
PURPOSE: To accelerate the simultaneous algebraic reconstruction technique (SART) with motion compensation for speedy and quality computed tomography reconstruction by exploiting CUDA-enabled GPU. METHODS: Two core techniques are proposed to fit SART into the CUDA architecture: (1) a ray-driven projection along with hardware trilinear interpolation, and (2) a voxel-driven back-projection that can avoid redundant computation […]
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Bart Pieters, Dieter Van Rijsselbergen, Wesley De Neve, Rik Van de Walle
Most modern computers are equipped with powerful yet cost-effective graphics processing units (GPUs) to accelerate graphics operations. Although programmable shaders on these GPUs were designed for the creation of 3-D rendering effects, they can also be used as generic processing units for vector data. This paper proposes a hardware Tenderer capable of executing motion compensation, […]
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Bart Pieters, Dieter Van Rijsselbergen, Wesley De Neve, Rik Van de Walle
The coding efficiency of the H.264/AVC standard makes the decoding process computationally demanding. This has limited the availability of cost-effective, high-performance solutions. Modern computers are typically equipped with powerful yet cost-effective Graphics Processing Units (GPUs) to accelerate graphics operations. These GPUs can be addressed by means of a 3-D graphics API such as Microsoft Direct3D […]
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