Papers on hgpu.org (.txt-file)
The Arcane development framework
The Architecture and Evolution of CPU-GPU Systems for General Purpose Computing

The architecture of the DecentVM: towards a decentralized virtual machine for many-core computing

The Art of Balance: A RateupDB Experience of Building a CPU/GPU Hybrid Database Product

The Astrophysical Multipurpose Software Environment

The battle of the giants: a case study of GPU vs FPGA optimisation for real-time image processing

The BiConjugate gradient method on GPUs

The Boat Hull Model: Adapting the Roofline Model to Enable Performance Prediction for Parallel Computing

The BondMachine toolkit: Enabling Machine Learning on FPGA

The Bones Source-to-Source Compiler Manual

The Case for Higher Computational Density in the Memory-Bound FDTD Method within Multicore Environments

The case for VOS: the vector operating system

The Celerity High-level API: C++20 for Accelerator Clusters

The Chamomile Scheme: An Optimized Algorithm for N-body simulations on Programmable Graphics Processing Units

The Comparisons of OpenCL and OpenMP Computing Paradigm

The Complete Rank Transform: A Tool for Accurate and Morphologically Invariant Matching of Structures

The computer graphics wars heat up

The conjugate gradient solver accelerated by GPU for solving wave-propagation problems

The CoRa Tensor Compiler: Compilation for Ragged Tensors with Minimal Padding

The CUBLAS and CULA based GPU acceleration of adaptive finite element framework for bioluminescence tomography

The CUDA Handbook: A Comprehensive Guide to GPU Programming

The CUDA implementation of the method of lines for the curvature dependent flows

The CUDA LATCH Binary Descriptor: Because Sometimes Faster Means Better

The DabR – A multitouch system for intuitive 3D scene navigation

The Deep Learning Compiler: A Comprehensive Survey

The density matrix renormalization group algorithm on kilo-processor architectures: implementation and trade-offs

The Design and Implementation of a GPU-enabled Multi-objective Tabu-search Intended for Real World and High-dimensional Applications

The Design and Implementation of a Verification Technique for GPU Kernels

The design and verification of Mumax3

The development and expansion of HOOMD-blue through six years of GPU proliferation

The discrete dipole approximation code DDscat.C++: features, limitations and plans

The distributed diagonal force decomposition method for parallelizing molecular dynamics simulations
The Distribution of OpenCL Kernel Execution Across Multiple Devices

The Dual-Path Execution Model for Efficient GPU Control Flow

The Dynamical Kernel Scheduler – Part 1

The Ecological Footprint of Neural Machine Translation Systems

The effects of nutrient chemotaxis on bacterial aggregation patterns with non-linear degenerate cross diffusion

The Fast and Wideband MoM Based on GPU and Two-Path AFS Acceleration

The fast evaluation of hidden Markov models on GPU
The fast multipole method on parallel clusters, multicore processors, and graphics processing units

The Fast Multipole Method on the Cell processor

The Fat-Link Computation On Large GPU Clusters for Lattice QCD

The Feasibility of Using OpenCL Instead of OpenMP for Parallel CPU Programming

The Flocking Based and GPU Accelerated Internet Traffic Classification

The Framework and Compilation Techniques for Directive-based GPU Cluster Programming

The Fused Kernel Library: A C++ API to Develop Highly-Efficient GPU Libraries

The Future in Mobile Multicore Computing

The Future of Accelerator Programming: Abstraction, Performance or Can We Have Both?

The GASPI API specification and its implementation GPI 2.0

The Geant4 Visualisation System – a multi-driver graphics system

The GeForce 6 series GPU architecture

The Genetic Convolutional Neural Network Model Based on Random Sample

The GENGA Code: Gravitational Encounters in N-body simulations with GPU Acceleration

The GPU as a high performance computational resource

The GPU as numerical simulation engine

The GPU Computing Revolution: From Multi-Core CPUs To Many-Core Graphics Processors

The GPU Enhanced Parallel Computing for Large Scale Data Clustering

The GPU enters computing’s mainstream
The GPU on biomedical image processing for color and phenotype analysis

The GPU on irregular computing: performance issues and contributions

The GPU on the simulation of cellular computing models
The GPU vs Phi Debate: Risk Analytics Using Many-Core Computing

The GPU-based High-performance Pattern-matching Algorithm for Intrusion Detection

The GPU-based Parallel Ant Colony System

The GPU-based String Matching System in Advanced AC Algorithm
The gputools package enables GPU computing in R

The GPUVerify Method: a Tutorial Overview

The Graphics Card as a Streaming Computer

The Graphics Processor as a Mathematical Coprocessor in MATLAB
The Heisenberg spin glass model on GPU: myths and actual facts

The Hierarchical Memory Machine Model for GPUs

The Hitchhiker’s Guide to Cross-Platform OpenCL Application Development

The impact of accelerator processors for high-throughput molecular modeling and simulation

The impact of diverse memory architectures on multicore consumer software: an industrial perspective from the video games domain

The Impact of GPU DVFS on the Energy and Performance of Deep Learning: an Empirical Study

The impact of GPU/Multicore in Signal Processing: a quantitative approach

The Impact of Modern Consumer GPUs on Commonly Used Secure Password Standards

The Implement of Common Beam Forming Using GPU

The implementation and optimization of Bitonic sort algorithm based on CUDA

The Implementation of a Real-Time Polyphase Filter

The implementation of Multi-Scale Retinex image enhancement algorithm based on GPU via CUDA

The Infrared behavior of SU(3) Nf=12 gauge theory -about the existence of conformal fixed point-

The integrated implementation of surgical simulations through modeling by means of imaging, comprehension, visualization, deformation, and collision detection in virtual environments

The International Exascale Software Project roadmap

The K-Anonymity Approach in Preserving the Privacy of E-Services that Implement Data Mining

The Landscape of GPU-Centric Communication

The Lattice Boltzmann Equation Method for Complex Flows

The Lattice Boltzmann Simulation on Multi-GPU Systems

The lattice-Boltzmann method for simulating gaseous phenomena

The Linear Direct Sparse Solver on GPU for Bundle Adjustment Method

The Living Application: a Self-Organising System for Complex Grid Tasks

The magic volume lens: an interactive focus+context technique for volume rendering

The Memory Controller Wall: Benchmarking the Intel FPGA SDK for OpenCL Memory Interface

The method of improving performace of the GPU-accelerated 2D FDTD simulator
The Model of Computation of CUDA and its Formal Semantics

Titles: 100
open PDFs: 90
packages: 17
