Michael Steffen, Joseph Zambreno
September 23, 2011 by
hgpuMatthias Vigelius, Aidan Lane, Bernd Meyer
September 23, 2011 by
hgpuNathan Andrysco, Xavier Tricoche
September 16, 2011 by
hgpuJason Sewall, Nico Galoppo, Georgi Tsankov, Ming Lin
September 15, 2011 by
hgpuRalf Karrenberg, Dmitri Rubinstein, Philipp Slusallek, Sebastian Hack
September 13, 2011 by
hgpuKonstantine Iourcha, Jason C. Yang, Andrew Pomianowski
September 13, 2011 by
hgpuJens Fangerau, Susanne Kromker
September 13, 2011 by
hgpuJesper Borlum, Brian Bunch Christensen, Thomas Kim Kjeldsen, Peter Trier Mikkelsen, Karsten Ostergaard Noe, Jens Rimestad, Jesper Mosegaard
September 11, 2011 by
hgpuJim Rasmusson, Jacob Strom, Per Wennersten, Michael Doggett, Tomas Akenine-Moller
September 11, 2011 by
hgpuRobert Geist, Christopher Corsi, Jerry Tessendorf, James Westall
September 11, 2011 by
hgpuAaron Lefohn, Mike Houston, Johan Andersson, Ulf Assarsson, Cass Everitt, Kayvon Fatahalian, Tim Foley, Justin Hensley, Paul Lalonde, David Luebke
Tags: 3D Graphics and Realism, Algorithms, Computer science, DirectX, Image processing, OpenGL, Presentation, Programming techniques, Rasterization, Raytracing, Rendering
September 9, 2011 by
hgpuJohn E. Stone, Jan Saam, David J. Hardy, Kirby L. Vandivort, Wen-mei W. Hwu, Klaus Schulten
September 7, 2011 by
hgpu