Orion Sky Lawlor, Jon Genetti
Tags: Algorithms, ATI, ATI Radeon HD 4830, Computer science, GLSL, nVidia, nVidia GeForce 8800 M GTS, nVidia GeForce GTX 280, OpenGL, Raytracing, Rendering
Prashant Goswami, Philipp Schlegel, Barbara Solenthaler, Renato Pajarola
Jan Eric Kyprianidis, Henry Kang, Jurgen Dollner
Zhang Yong, Yin Bao-Cai, Kong De-Hui, Yang Guang-Wei
Oscar Ripolles, Miguel Chover, Francisco Ramos
Johanna Beyer, Markus Hadwiger, Torsten Moller, Laura Fritz
Mario Hlawitschka, Sebastian Eichelbaum, Gerik Scheuermann
February 27, 2011 by
hgpuPatrick Cozzi, Frank Stoner
February 27, 2011 by
hgpuRui Wang, Rui Wang, Kun Zhou, Minghao Pan, Hujun Bao
February 24, 2011 by
hgpu