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Posts

Jul, 20

Cue-independent extending inverse kinematics for robust pose estimation in 3D point clouds

While monocular gesture recognition slowly reaches maturity, the inclusion of 3D gestures remains a challenge. In order to enable robust and versatile depth-enabled gestures, a depth-image based tracking approach is developed. Using a model-based annealing particle filter approach, the pose of a single subject is retrieved and tracked over longer image and motion sequences. Other […]
Jul, 19

Evolutionary Quantum Logic Synthesis of Boolean Reversible Logic Circuits Embedded in Ternary Quantum Space using Heuristics

It has been experimentally proven that realizing universal quantum gates using higher-radices logic is practically and technologically possible. We developed a Parallel Genetic Algorithm that synthesizes Boolean reversible circuits realized with a variety of quantum gates on qudits with various radices. In order to allow synthesizing circuits of medium sizes in the higher radix quantum […]
Jul, 19

GPU-based fast Monte Carlo simulation for radiotherapy dose calculation

Monte Carlo (MC) simulation is commonly considered to be the most accurate dose calculation method in radiotherapy. However, its efficiency still requires improvement for many routine clinical applications. In this paper, we present our recent progress towards the development a GPU-based MC dose calculation package, gDPM v2.0. It utilizes the parallel computation ability of a […]
Jul, 19

Massively parallelized replica-exchange simulations of polymers on GPUs

We discuss the advantages of parallelization by multithreading on graphics processing units (GPUs) for parallel tempering Monte Carlo computer simulations of an exemplified bead-spring model for homopolymers. Since the sampling of a large ensemble of conformations is a prerequisite for the precise estimation of statistical quantities such as typical indicators for conformational transitions like the […]
Jul, 19

Hardware-assisted feature analysis and visualization of procedurally encoded multifield volumetric data

We take a new approach to interactive visualization and feature detection of large scalar, vector, and multifield computational fluid dynamics data sets that is also well suited for meshless CFD methods. Radial basis functions (RBFs) are used to procedurally encode both scattered and irregular gridded scalar data sets. The RBF encoding creates a complete, unified, […]
Jul, 19

EQUIPE: Parallel equivalence checking with GP-GPUs

Combinational equivalence checking (CEC) is a mainstream application in Electronic Design Automation used to determine the equivalence between two combinational netlists. Tools performing CEC are widely deployed in the design flow to determine the correctness of synthesis transformations and optimizations. One of the main limitations of these tools is their scalability, as industrial scale designs […]
Jul, 19

System integration of FastSPECT III, a dedicated SPECT rodent-brain imager based on BazookaSPECT detector technology

FastSPECT III is a stationary, single-photon emission computed tomography (SPECT) imager designed specifically for imaging and studying neurological pathologies in rodent brain, including Alzheimer’s and Parkinsons’s disease. Twenty independent BazookaSPECT [1] gamma-ray detectors acquire projections of a spherical field of view with pinholes selected for desired resolution and sensitivity. Each BazookaSPECT detector comprises a columnar […]
Jul, 19

Discrete fourier transform on multicore

This article gives an overview on the techniques needed to implement the discrete Fourier transform (DFT) efficiently on current multicore systems. The focus is on Intel-compatible multicores, but we also discuss the IBM Cell and, briefly, graphics processing units (GPUs). The performance optimization is broken down into three key challenges: parallelization, vectorization, and memory hierarchy […]
Jul, 19

PROST: Parallel robust online simple tracking

Tracking-by-detection is increasingly popular in order to tackle the visual tracking problem. Existing adaptive methods suffer from the drifting problem, since they rely on self-updates of an on-line learning method. In contrast to previous work that tackled this problem by employing semi-supervised or multiple-instance learning, we show that augmenting an on-line learning method with complementary […]
Jul, 19

Towards fully user transparent task and data parallel image processing

This paper reports on the integration of parallel image processing in the ITK library and on improvements to the state-of-the-art of user transparency. In our approach, image processing tasks are wrapped into objects which are passed to the parallel engine. The engine is able to exploit data and task parallelism when executing the tasks on […]
Jul, 19

Tracking humans interacting with the environment using efficient hierarchical sampling and layered observation models

We present a markerless tracking system for unconstrained human motions which are typical for everyday manipulation tasks. Our system is capable of tracking a high-dimensional human model (51 DOF) without constricting the type of motion and the need for training sequences. The system reliably tracks humans that frequently interact with the environment, that manipulate objects, […]
Jul, 18

A Parallel Multi-view Rendering Architecture

We present an architecture for rendering multiple views efficiently on a cluster of GPUs. The original scene is sampled by virtual cameras which are used later to reconstruct the desired views. We show that this image-based approach can be very scalable and support rendering at interactive rates.

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