Posts
Jun, 21
GPU acceleration of compton reconstruction for the PEDRO
Compton reconstruction requires the computationally intensive, yet highly parallelizable, task of Cone of Response (CoR) back-projection. The acceleration of CoR back-projection is of significant importance as a faster algorithm allows the user to increase either the size or resolution of the imaging volume. Such acceleration also lends itself to the realization of real-time reconstruction. The […]
Jun, 21
Improved Programming of GPU Architectures through Automated Data Allocation and Loop Restructuring
The programmability of recent graphic processing unit (GPU) architectures has been the main factor driving the dramatic increase in interest for this class of architectures as low-cost accelerators for a wide range of high-performance applications. Current GPU programming models, such as OpenCL and CUDA, still expose too many architectural features, such as the memory hierarchy, […]
Jun, 21
GPU-based motion correction of contrast-enhanced liver MRI scans: An OpenCL implementation
Clinical diagnosis and quantification of liver disease have been improved through the development of techniques using contrast-enhanced liver MRI sequences. To qualitatively or quantitatively analyze such image sequences, one first needs to correct for rigid and non-rigid motion of the liver. For motion correction of the liver, we have employed bi-directional local correlation coefficient Demons, […]
Jun, 21
GPU accelerated rotation-based emission tomography reconstruction
Stochastic methods based on Maximum Likelihood Estimation (MLE) provide accurate tomographic reconstruction for emission imaging. Moreover methods based on MLE allow to include an accurate physical model of the imaging setup in the reconstruction process, thus enabling quantitative reconstruction of radio-tracer activity distribution. It has been shown that inclusion of a spatially dependent PSF that […]
Jun, 21
Performance evaluation of the multi-device OpenCL FDTD solver
We present results of an evaluation of a multi-device OpenCL FDTD solver. Portability between hardware manufactured by different vendors and also between highly specialized and parallel computing architectures available on the market, i.e. GPUs, multi-core CPUs and devices integrating both technologies in a single-die IC, is the main advantage of this solver. For code execution […]
Jun, 21
Scalable Streaming-Array of Simple Soft-Processors for Stencil Computations with Constant Memory-Bandwidth
Stencil computation is one of the important kernels in scientific computations, however, the sustained performance is limited by memory bandwidth especially on multi-core microprocessors and GPGPUs due to its small operationalintensity. In this paper, we propose a scalable streaming-array (SSA) of simple soft-processors for high-performance stencil computation on multiple FPGAs. The SSA architecture allows a […]
Jun, 21
Protein alignment algorithms with an efficient backtracking routine on multiple GPUs
BACKGROUND: Pairwise sequence alignment methods are widely used in biological research. The increasing number of sequences is perceived as one of the upcoming challenges for sequence alignment methods in the nearest future. To overcome this challenge several GPU (Graphics Processing Unit) computing approaches have been proposed lately. These solutions show a great potential of a […]
Jun, 21
Fast, parallel, GPU-based construction of space filling curves and octrees
Space Filling Curves (SFC) are particularly useful in linearization of data living in two and three dimensional spaces and have been used in a number of applications in scientific computing, and visualization. Interestingly, octrees, another versatile data structure in computer graphics, can be viewed as multiple SFCs at varying resolutions, albeit with parent-child relationship. In […]
Jun, 20
Neural network modeling on evolution of hydration reaction for Portland cement
The hydration reaction of Portland cement paste has an important impact on the formation of microstructure and development of strength. However, simulating the evolution of hydration reaction is very difficult because there are multi-phased, multi-sized and interrelated complex chemical and physical reactions during cement hydration. In this paper, a feedforward neural network model is built […]
Jun, 20
A Scalable End-to-End Optimized Real-Time Image-Based Rendering Framework on Graphics Hardware
This paper presents the system-level overview of a real-time image- based rendering framework performing multiple intermediate view synthesis, completely on the Graphics Processing Unit (GPU). The software design achieves high-performance, yet maintains flexibility and ease of development through a hierarchical layered architecture. The framework implements the intermediate view synthesis by a chain of consecutive processing […]
Jun, 20
Reconfigurable Control Variate Monte-Carlo Designs for Pricing Exotic Options
Exotic options are financial derivatives which have complex features including path-dependency. These complex features make them difficult to price, as only computationally intensive Monte-Carlo methods can provide accurate prices. This paper proposes an FPGA-accelerated control variate Monte-Carlo (CVMC) framework for pricing exotic options. An optimised implementation of arithmetic Asian option pricing under this framework in […]
Jun, 20
Lattice-based flow field modeling
We present an approach for simulating the natural dynamics that emerge from the interaction between a flow field and immersed objects. We model the flow field using the lattice Boltzmann model (LBM) with boundary conditions appropriate for moving objects and accelerate the computation on commodity graphics hardware (GPU) to achieve real-time performance. The boundary conditions […]