Mario Levorato, Lucia Drummond, Yuri Frota, Rosa Figueiredo
The solution of the Correlation Clustering (CC) problem can be used as a criterion to measure the amount of balance in signed social networks, where positive (friendly) and negative (antagonistic) interactions take place. Metaheuristics have been used successfully for solving not only this problem, as well as other hard combinatorial optimization problems, since they can […]
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Nadir Gamal Abdelrahim Salih
Heterogeneous systems are computer systems that exploit multiple devices with different processor architectures to improve the computing efficiency by offloading workloads to the device that fits them best. OpenCL is a framework for building portable applications that run across different devices in heterogeneous systems. It has gained traction as a powerful tool for high-performance computing. […]
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Alexander Vestman
CONTEXT. Interactive GPGPU applications requires low response time feedback from events such as user input in order to provide a positive user experience. Communication of these events must be performed asynchronously as to not cause significant performance penalties. OBJECTIVES. In this study the usage of CPU/GPU shared virtual memory to perform asynchronous communication is explored. […]
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James Clarkson, Christos Kotselidis, Gavin Brown, Mikel Lujan
Heterogeneous programming has started becoming the norm in order to achieve better performance by running portions of code on the most appropriate hardware resource. Currently, significant engineering efforts are undertaken in order to enable existing programming languages to perform heterogeneous execution mainly on GPUs. In this paper we describe Jacc, an experimental framework which allows […]
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Luke Campagnola, Almar Kleink, Eric Larson, Cyrille Rossant, Nicolas Rougier
The growing availability of large, multidimensional data sets has created demand for high-performance, interactive visualization tools. VisPy leverages the GPU to provide fast, interactive, and beautiful visualizations in a high-level API. Here we introduce the main features, architecture, and techniques used in VisPy.
Tom Runia
In this thesis we design, implement and study a high-speed object detection framework. Our baseline detector uses integral channel features as object representation and AdaBoost as supervised learning algorithm. We suggest the implementation of two approximation techniques for speeding up the baseline detector and show their effectiveness by performing experiments on both detection quality and […]
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Patrick O. Glauner
This thesis describes the design and implementation of a smile detector based on deep convolutional neural networks. It starts with a summary of neural networks, the difficulties of training them and new training methods, such as Restricted Boltzmann Machines or autoencoders. It then provides a literature review of convolutional neural networks and recurrent neural networks. […]
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Agnieszka Lupinska
We present a simple parallel algorithm to test chordality of graphs which is based on the parallel Lexicographical Breadth-First Search algorithm. In total, the algorithm takes time O(N) on N-threads machine and it performs work O(N^2), where N is the number of vertices in a graph. Our implementation of the algorithm uses a GPU environment […]
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Gang Mei
This paper presents a practical GPU-accelerated convex hull algorithm and a novel Sorting-based Preprocessing Approach (SPA) for planar point sets. The proposed algorithm consists of two stages: (1) two rounds of preprocessing performed on the GPU and (2) the finalization of calculating the expected convex hull on the CPU. We first discard the interior points […]
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Gang Mei
This paper presents a fast implementation of the Graham scan on the GPU. The proposed algorithm is composed of two stages: (1) two rounds of preprocessing performed on the GPU and (2) the finalization of finding the convex hull on the CPU. We first discard the interior points that locate inside a quadrilateral formed by […]
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Andre Viebke
Deep learning, a sub-topic of machine learning inspired by biology, have achieved wide attention in the industry and research community recently. State-of-the-art applications in the area of computer vision and speech recognition (among others) are built using deep learning algorithms. In contrast to traditional algorithms, where the developer fully instructs the application what to do, […]
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Tayler H. Hetherington, Mike O'Connor, Tor M. Aamodt
This paper tackles the challenges of obtaining more efficient data center computing while maintaining low latency, low cost, programmability, and the potential for workload consolidation. We introduce GNoM, a software framework enabling energy-efficient, latency bandwidth optimized UDP network and application processing on GPUs. GNoM handles the data movement and task management to facilitate the development […]
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Free GPU computing nodes at hgpu.org

Registered users can now run their OpenCL application at hgpu.org. We provide 1 minute of computer time per each run on two nodes with two AMD and one nVidia graphics processing units, correspondingly. There are no restrictions on the number of starts.

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  • RAM: 16GB
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