Due to increasingly large datasets, graph analytics – traversals, all-pairs shortest path computations, centrality measures, etc. – are becoming the focus of high-performance computing (HPC). Because HPC is currently dominated by many-core architectures (both CPUs and GPUs), new graph processing solutions have to be defined to efficiently use such computing resources. Prior work focuses on […]

January 23, 2015 by hgpu

For large-scale graph analytics on the GPU, the irregularity of data access and control flow and the complexity of programming GPUs have been two significant challenges for developing a programmable high-performance graph library. "Gunrock", our graph-processing system, uses a high-level bulk-synchronous abstraction with traversal and computation steps, designed specifically for the GPU. Gunrock couples high […]

January 23, 2015 by hgpu

The availability of Graphics Processing Units (GPUs) with multicore architecture have enabled parallel computations using extensive multi-threading. Recent advancements in computer hardware have led to the usage of graphics processors for solving general purpose problems. Using GPUs for computation is a highly efficient and low-cost alternative as compared to currently available multicore Central Processing Units […]

January 16, 2015 by hgpu

Graph mining and data management has become a significant area because more and more new applications to various data mining problems in social networking, computational biology, chemical data analysis and drug discovery are emerging recently. Although traditional mining methods have been extended to process graphs, many graph applications still confront huge challenges due to continuous […]

December 14, 2014 by hgpu

Finding chordless cycles is an important theoretical problem in the Graph Theory area. It also can be applied to practical problems such as discover which predators compete for the same food in ecological networks. Motivated by the problem of theoretical interest and also by its significant practical importance, we present in this paper a parallel […]

October 22, 2014 by hgpu

Range searching is a primal problem in computational geometry with applications to database systems, mobile computing, geographical information systems, and the like. Defined simply, the problem is to preprocess a given a set of points in a d-dimensional space so that the points that lie inside an orthogonal query rectangle can be efficiently reported. Many […]

August 19, 2014 by hgpu

Frequent graph mining is an important though computationally hard problem because it requires enumerating possibly an exponential number of candidate subgraph patterns, and checking their presence in a database of graphs. In this paper, we propose a novel approach for parallel graph mining on GPUs, which have emerged as a relatively cheap but powerful architecture […]

August 19, 2014 by hgpu

Fast, scalable, low-cost, and low-power execution of parallel graph algorithms is important for a wide variety of commercial and public sector applications. Breadth First Search (BFS) imposes an extreme burden on memory bandwidth and network communications and has been proposed as a benchmark that may be used to evaluate current and future parallel computers. Hardware […]

August 11, 2014 by hgpu

We present the results obtained by using an evolution of our CUDA-based solution for the exploration, via a Breadth First Search, of large graphs. This latest version exploits at its best the features of the Kepler architecture and relies on a 2D decomposition of the adjacency matrix to reduce the number of communications among the […]

August 9, 2014 by hgpu

Graphs that model social networks, numerical simulations, and the structure of the Internet are enormous and cannot be manually inspected. A popular metric used to analyze these networks is betweenness centrality, which has applications in community detection, power grid contingency analysis, and the study of the human brain. However, these analyses come with a high […]

August 1, 2014 by hgpu

Graphs play a very important role in the field of Science and Technology for finding the shortest distance between any two places. This Paper demonstrate the recent technology named as CUDA (Compute Unified Device Architecture) working for BFS Graph Algorithm. There are some Graph algorithms are fundamental to many disciplines and application areas. Large graphs […]

July 11, 2014 by hgpu

Graph is a widely used data structure and graph algorithms, such as breadth-first search (BFS), are regarded as key components in a great number of applications. Recent studies have attempted to accelerate graph algorithms on highly parallel graphics processing unit (GPU). Although many graph algorithms based on large graphs exhibit abundant parallelism, their performance on […]

July 10, 2014 by hgpu