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Jose Antonio Belloch Rodriguez
Multichannel acoustic signal processing has undergone major development in recent years due to the increased complexity of current audio processing applications. People want to collaborate through communication with the feeling of being together and sharing the same environment, what is considered as Immersive Audio Schemes. In this phenomenon, several acoustic effects are involved: 3D spatial […]
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Vicente Peruffo Minotto
Given the tendency of creating interfaces between human and machines that increasingly allow simple ways of interaction, it is only natural that research effort is put into techniques that seek to simulate the most conventional mean of communication humans use: the speech. In the human auditory system, voice is automatically processed by the brain in […]
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Konstantinos G. Derpanis, Mikhail Sizintsev, Kevin J. Cannons, Richard P. Wildes
This paper provides a unified framework for the interrelated topics of action spotting, the spatiotemporal detection and localization of human actions in video, and action recognition, the classification of a given video into one of several predefined categories. A novel compact local descriptor of video dynamics in the context of action spotting and recognition is […]
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Adonis Silva, Fernando Rocha, Artur Santos, Geber Ramalho, Veronica Teichrieb
In recent years, graphics processing units (GPUs) have shown a significant advance of computational resources available for the use of non-graphical applications. The ability to solve problems involving parallel computing as well as the development of new architectures that supports this new paradigm, such as CUDA, has encouraged the use of GPU for general purpose […]
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