Fuat Keceli, Alexandros Tzannes, George C. Caragea, Rajeev Barua, Uzi Vishkin
December 24, 2011 by
hgpuThales Luis Rodrigues Sabino, Paulo Andrade, Lucas Grassano Lattari, Esteban Clua, Anselmo Montenegro, Paulo Aristarco Pagliosa
Tags: 3D Graphics and Realism, Computer science, CUDA, Games, GLSL, Image generation, nVidia, nVidia GeForce 9800 GTX, OpenGL, Raytracing, Rendering
December 24, 2011 by
hgpuGabriele Capannini, Fabrizio Silvestri, Ranieri Baraglia
December 24, 2011 by
hgpuTimothy W. O'Neil, Ameen B. Mirza, Dale H. Mugler
December 24, 2011 by
hgpuAdam Dabrowski, Pawel Pawlowski, Mateusz Stankiewicz, Filip Misiorek
December 24, 2011 by
hgpuCarlos A. B. C. W. Madsen, Diana F. Adamatti
December 24, 2011 by
hgpuEugenio Rustico, Giuseppe Bilotta, Alexis Herault, Ciro Del Negro, Giovanni Gallo
December 24, 2011 by
hgpuRudi Giot, Abilio Rodrigues e Sousa
December 24, 2011 by
hgpuS. Van Gorp, M. Beck, M. Breitenfeldt, V. De Leebeeck, P. Friedag, A. Herlert, T. Iitaka, J. Mader, V. Kozlov, S. Roccia, G. Soti, M. Tandecki, E. Traykov, F. Wauters, Ch. Weinheimer, D. Zakoucky, N. Severijns
December 24, 2011 by
hgpuAlessandro Tasora, Dan Negrut, Mihai Anitescu
December 23, 2011 by
hgpu