Thales Luis Rodrigues Sabino, Paulo Andrade, Lucas Grassano Lattari, Esteban Clua, Anselmo Montenegro, Paulo Aristarco Pagliosa
Tags: 3D Graphics and Realism, Computer science, CUDA, Games, GLSL, Image generation, nVidia, nVidia GeForce 9800 GTX, OpenGL, Raytracing, Rendering
December 24, 2011 by
hgpuG. Aldrich, D. Pinskiy, B. Hamann
December 13, 2011 by
hgpuBalazs Jako, Balazs Toth
November 26, 2011 by
hgpuMichal Hapala, Tomas Davidovic, Ingo Wald, Vlastimil Havran, Philipp Slusallek
November 20, 2011 by
hgpuCostas Sideris, Mubbasir Kapadia, Petros Faloutsos
November 20, 2011 by
hgpuPhilipp Schlegel, Maxim Makhinya, Renato Pajarola
November 14, 2011 by
hgpuSamuli Laine, Tero Karras
Sujun Li, Xiaosu Zhan, Yaoli Wang, Feng Ding
Andrew Lauritzen, Marco Salvi, Aaron Lefohn