S. M. Ali Eslami, Danilo J. Rezende, Frederic Besse, Fabio Viola, Ari S. Morcos, Marta Garnelo, Avraham Ruderman, Andrei A. Rusu, Ivo Danihelka, Karol Gregor, David P. Reichert, Lars Buesing, Theophane Weber, Oriol Vinyals, Dan Rosenbaum, Neil Rabinowitz, Helen King, Chloe Hillier, Matt Botvinick, Daan Wierstra, Koray Kavukcuoglu, Demis Hassabis
Stefan Eilemann, David Steiner, Renato Pajarola
Wolfgang Engel (editor)
Tags: 3D Graphics and Realism, Book, Computer science, CUDA, DirectCompute, DirectX, nVidia, OpenGL, Package, Rendering, Visualization
November 26, 2017 by
hgpuStefan Hinterstoisser, Vincent Lepetit, Paul Wohlhart, Kurt Konolige
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Tags: AMD Radeon R9 Fury, ARM, ATI, ATI Radeon HD 7700, Compilers, Computer science, GLSL, Intel, nVidia, nVidia GeForce GTX 770, nVidia GeForce GTX Titan X, OpenGL, Rendering, Security, Shaders, WebGL
September 21, 2017 by
hgpuN.Alharbi, M. Chavent, RS. Laramee
September 3, 2017 by
hgpuDany Vohl, Christopher J. Fluke, David G. Barnes, Amr H. Hassan
Tags: Algorithms, Astrophysics, Filtering, GLSL, Image processing, nVidia, nVidia GeForce GT 750 M, nVidia GeForce GTX Titan X, nVidia Grid K1, Package, Rendering
Henrique Nunes Jung, Vinicius Jurinic Cassol