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Francois Lehericey, Valerie Gouranton, Bruno Arnaldi
Wolfgang Engel (editor)
Tags: 3D Graphics and Realism, Book, Computer science, CUDA, DirectCompute, DirectX, Games, nVidia, OpenCL, OpenGL, Rendering, Visualization
Chun-Meng Kang, Lu Wang, Pei Wang, Yan-Ning Xu, Xiang-Xu Meng