David Barina, Michal Kula, Michal Matysek, Pavel Zemcik
Tags: Algorithms, ATI, ATI Radeon HD 6970, Discrete Wavelet Transform, Image processing, nVidia, nVidia GeForce GTX Titan X, OpenCL, OpenGL, Performance, Pixel shaders
Juan Fumero, Michel Steuwer, Lukas Stadler, Christophe Dubach
Biao Hu, Uzair Sharif, Rajat Koner, Guang Chen, Kai Huang, Feihu Zhang, Walter Stechele, Alois Knoll
Pedro Roque, Vasco Pedro, Salvador Abreu
Kohei Nagasu, Kentaro Sano, Fumiya Kono, Naohito Nakasato
Mohammad Samragh Razlighi, Mohsen Imani, Farinaz Koushanfar, Tajana Rosing
Patrik Schonfeldt, Miriam Brosi, Markus Schwarz, Johannes L. Steinmann, Anke-Susanne Muller
Younghwan Go, Muhammad Jamshed, YoungGyoun Moon, Changho Hwang, KyoungSoo Park