Min Tang, Dinesh Manocha, Jiang Lin, Ruofeng Tong
September 11, 2011 by
hgpuJim Rasmusson, Jacob Strom, Per Wennersten, Michael Doggett, Tomas Akenine-Moller
September 11, 2011 by
hgpuKurt Keutzer, Berna L. Massingill, Timothy G. Mattson, Beverly A. Sanders
September 11, 2011 by
hgpuL. Koesterke, J. Boisseau, J. Cazes, K. Milfeld, D. Stanzione
September 11, 2011 by
hgpuAlejandro Segovia
September 11, 2011 by
hgpuIngrid Scholl, Til Aach, Thomas M. Deserno, Torsten Kuhlen
September 11, 2011 by
hgpuJay L.T. Cornwall, Lee Howes, Paul H.J. Kelly, Phil Parsonage, Bruno Nicoletti
September 11, 2011 by
hgpuD. L. Golovashkin, N. L. Kasanskiy
Tags: Algorithms, ATI, ATI FireStream, Brook, Cg, CUDA, FDTD, Finite-difference time-domain, nVidia, OpenGL, Optics, Overview, Physics, Raytracing, Review
September 11, 2011 by
hgpuAaron Lefohn, Mike Houston, Johan Andersson, Ulf Assarsson, Cass Everitt, Kayvon Fatahalian, Tim Foley, Justin Hensley, Paul Lalonde, David Luebke
Tags: 3D Graphics and Realism, Algorithms, Computer science, DirectX, Image processing, OpenGL, Presentation, Programming techniques, Rasterization, Raytracing, Rendering
September 9, 2011 by
hgpuRussell Power, Jinyang Li
September 9, 2011 by
hgpuLiang-Teh Lee, Shin-Tsung Lee, Ching-Wei Chen
September 8, 2011 by
hgpuM. G. Arenas, A. M. Mora, G. Romero and P. A. Castillo
September 8, 2011 by
hgpu