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Tags: 3D Graphics and Realism, Computer science, CUDA, Games, GLSL, Image generation, nVidia, nVidia GeForce 9800 GTX, OpenGL, Raytracing, Rendering
December 24, 2011 by
hgpuCarlos A. B. C. W. Madsen, Diana F. Adamatti
December 24, 2011 by
hgpuAdonis Silva, Fernando Rocha, Artur Santos, Geber Ramalho, Veronica Teichrieb
December 23, 2011 by
hgpuSung-Soo Kim, Kyoung-Ill Kim, Jongho Won
Yuji Sato, Naohiro Hasegawa, Mikiko Sato
September 20, 2011 by
hgpu