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John Cheng, Max Grossman, Ty McKercher
Designed for professionals across multiple industrial sectors, Professional CUDA C Programming presents CUDA — a parallel computing platform and programming model designed to ease the development of GPU programming — fundamentals in an easy-to-follow format, and teaches readers how to think in parallel and implement parallel algorithms on GPUs. Each chapter covers a specific topic, […]
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David H. Eberly
An In-Depth, Practical Guide to GPGPU Programming Using Direct3D 11. GPGPU Programming for Games and Science demonstrates how to achieve the following requirements to tackle practical problems in computer science and software engineering: Robustness, Accuracy, Speed, Quality source code that is easily maintained, reusable, and readable. The book primarily addresses programming on a graphics processing […]
Volodymyr Kindratenko
This book brings together research on numerical methods adapted for Graphics Processing Units (GPUs). It explains recent efforts to adapt classic numerical methods, including solution of linear equations and FFT, for massively parallel GPU architectures. This volume consolidates recent research and adaptations, covering widely used methods that are at the core of many scientific and […]
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Martin Watt, Erwin Coumans, George ElKoura, Ronald Henderson, Manuel Kraemer, Jeff Lait, James Reinders
Tackle the Challenges of Parallel Programming in the Visual Effects Industry: In Multithreading for Visual Effects, developers from DreamWorks Animation, Pixar, Side Effects, Intel, and AMD share their successes and failures in the messy real-world application area of production software. They provide practical advice on multithreading techniques and visual effects used in popular visual effects […]
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M. Bader, A. Bode, H.-J. Bungartz
Parallel computing has been the enabling technology of high-end machines for many years. Now, it has finally become the ubiquitous key to the efficient use of any kind of multi-processor computer architecture, from smart phones, tablets, embedded systems and cloud computing up to exascale computers. _x000D_ This book presents the proceedings of ParCo2013 – the […]
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Istvan Lagzi, Robert Meszaros, Gyorgyi Gelybo, Adam Leelossy
Atmospheric chemistry is a multidisciplinary research field with respect to emissions, interactions and physical and chemical transformation of chemical compounds in the atmosphere. It also investigates the key physical processes occurring in the atmosphere. This eBook provides a comprehensive review of this topic showing recent advances in this field e.g., parallelization of mathematical models with […]
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Oscar Humberto Montiel Ross, Roberto Sepulveda
This book examines the present and future of soft computer techniques. It explains how to use the latest technological tools, such as multicore processors and graphics processing units, to implement highly efficient intelligent system methods using a general purpose computer.
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Sanguthevar Rajasekaran, Lance Fiondella, Mohamed Ahmed, Reda A. Ammar
Every area of science and engineering today has to process voluminous data sets. Using exact, or even approximate, algorithms to solve intractable problems in critical areas, such as computational biology, takes time that is exponential in some of the underlying parameters. Parallel computing addresses this issue and has become affordable with the advent of multicore […]
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Jacobo Rodriguez
This book is a practical guide to the OpenGL Shading Language, which contains several real-world examples that will allow you to grasp the core concepts easily and the use of the GLSL for graphics rendering applications. If you want upgrade your skills, or are new to shader programming and want to learn about graphic programming, […]
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Ravishekhar Banger, Koushik Bhattacharyya
This book follows an example-driven, simplified, and practical approach to using OpenCL for general purpose GPU programming. If you are a beginner in parallel programming and would like to quickly accelerate your algorithms using OpenCL, this book is perfect for you! You will find the diverse topics and case studies in this book interesting and […]
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Eamonn Killian
The purpose of this coffee shop read is to attempt to highlight the criticality of videogames as a component of the "Convergence" of some amazing technologies (in particular: Cloud, Gaming/MMOG, Gamification and BigData) that is clear to many inside the IT world. I am not a deep technical "guru" I am a businessman that seeks […]
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Raphael Couturier
Many of today’s complex scientific applications now require a vast amount of computational power. General purpose graphics processing units (GPGPUs) enable researchers in a variety of fields to benefit from the computational power of all the cores available inside graphics cards. Understand the Benefits of Using GPUs for Many Scientific Applications: Designing Scientific Applications on […]
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Free GPU computing nodes at hgpu.org

Registered users can now run their OpenCL application at hgpu.org. We provide 1 minute of computer time per each run on two nodes with two AMD and one nVidia graphics processing units, correspondingly. There are no restrictions on the number of starts.

The platforms are

Node 1
  • GPU device 0: AMD/ATI Radeon HD 5870 2GB, 850MHz
  • GPU device 1: AMD/ATI Radeon HD 6970 2GB, 880MHz
  • CPU: AMD Phenom II X6 @ 2.8GHz 1055T
  • RAM: 12GB
  • OS: OpenSUSE 13.1
  • SDK: AMD APP SDK 2.9
Node 2
  • GPU device 0: AMD/ATI Radeon HD 7970 3GB, 1000MHz
  • GPU device 1: nVidia GeForce GTX 560 Ti 2GB, 822MHz
  • CPU: Intel Core i7-2600 @ 3.4GHz
  • RAM: 16GB
  • OS: OpenSUSE 12.2
  • SDK: nVidia CUDA Toolkit 6.0.1, AMD APP SDK 2.9

Completed OpenCL project should be uploaded via User dashboard (see instructions and example there), compilation and execution terminal output logs will be provided to the user.

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