Lukas Polok, Viorela Ila, Pavel Smrz
Tags: Algorithms, Computer science, CUDA, Factorization, Linear Algebra, Matrix multiplication, nVidia, nVidia GeForce GTX 680, nVidia GeForce GTX 780, OpenCL, Sorting, Sparse matrix
Jan G. Cornelis, Jan Lemeire, Tim Bruylants, Peter Schelkens
Yasuhiro Nakahara, Teruyoshi Washizawa
Gene Wu, Joseph L. Greathouse, Alexander Lyashevsky, Nuwan Jayasena, Derek Chiou
Anthony Cowley, Camillo J. Taylor
Joo Hwan Lee, Nimit Nigania, Hyesoon Kim, Bevin Brett
Michel Steuwer, Christian Fensch, Sam Lindley, Christophe Dubach
Zhen Tian, Feng Shi, Michael Folkerts, Nan Qin, Steve B. Jiang, Xun Jia
Jiarui Lei, Wei Miao, Fengwen Song, Yuanlang Song, Jingyuan Sun
Ken Miura, Tetsuaki Mano, Atsushi Kanehira, Yuichiro Tsuchiya, Tatsuya Harada