Papers on hgpu.org (.txt-file)
Redução de Complexidade de Tempo em GPUs

Reduce, Reuse, Recycle (R^3): a Design Methodology for Sparse Matrix Vector Multiplication on Reconfigurable Platforms

Reduced Vlasov-Maxwell simulations

Reducing Beamforming Calculation Time with GPU Accelerated Algorithms

Reducing branch divergence in GPU programs

Reducing branch divergence to speed up parallel execution of unit testing on GPUs

Reducing data access latency in SDSM systems using runtime optimizations

Reducing GPU Offload Latency via Fine-Grained CPU-GPU Synchronization

Reducing IO bandwidth for GPU based moment invariant classifier systems
Reducing overheads of dynamic scheduling on heterogeneous chips

Reducing shading on GPUs using quad-fragment merging

Reducing Synchronous GPU Memory Transfers: Design and implementation of a Futhark compiler optimisation

Reducing the Code Degree Of Parallelism to Increase GPUs Reliability

Reducing the Cost of Heuristic Generation with Machine Learning

Reducing the Disk IO Bandwidth Bottleneck through Fast Floating Point Compression using Accelerators

Reducing the Size of Nurbs Controls Nets Using Genetic Algorithms and CUDA

Reducing thread divergence in a GPU-accelerated branch-and-bound algorithm

Reducing Thread Divergence in GPU-based B and B Applied to the Flow-shop problem

Reducing Thread Divergence in GPU-based B&B Applied to the Flow-shop problem

Reduction of a Symmetrical Matrix to Tridiagonal Form on GPUs

Redwood: Flexible and Portable Heterogeneous Tree Traversal Workloads

Refinements in Syntactic Parsing

Refining HPCToolkit for application performance analysis at exascale

Reflective Shadow Map Clustering for Real-Time Global Illumination

Reflector Antenna Analysis using Physical Optics on Graphics Processing Units

Refresh Rate Modulation for Perceptually Optimized Computer Graphics

ReGen: Optimizing Genetic Selection Algorithms for Heterogeneous Computing

Region Templates: Data Representation and Management for Large-Scale Image Analysis

Regional Heritability Advanced Complex Trait Analysis for GPU and Traditional Parallel Architectures

Register packing for cyclic reduction: a case study

Register-leaning kernels in CUDA

Regression Modelling of Power Consumption for Heterogeneous Processors

Regular Expression Matching and Operational Semantics

Regular Expression Matching on Graphics Hardware for Intrusion Detection

Regular Lattice and Small-World Spin Model Simulations Using CUDA and GPUs

Regularity versus Load-Balancing on GPU for treefix computations

Regularization and nonlinearities for neural language models: when are they needed?

Reinforcement Learning Strategies for Compiler Optimization in High level Synthesis

Reionization simulations powered by GPUs I: the structure of the Ultraviolet radiation field

Relational Algorithms for Multi-Bulk-Synchronous Processors

Relational joins on graphics processors

Relational query coprocessing on graphics processors

Relativistic Hydrodynamics on Graphic Cards

Relativistic hydrodynamics on graphics processing units

Relax-Miracle: GPU Parallelization of Semi-Analytic Fourier-Domain solvers for Earthquake Modeling

Reliability modeling of MEMS devices on CUDA based HPC setup

Reliable Initialization of GPU-enabled Parallel Stochastic Simulations Using Mersenne Twister for Graphics Processors

REMODE: Probabilistic, Monocular Dense Reconstruction in Real Time

Remote GPU-Accelerated Online Pre-processing of Raster Maps for Terrain Rendering

Remote Sensing Processing: From Multicore to GPU
Remotely Keyed Cryptographics Secure Remote Display Access Using (Mostly) Untrusted Hardware

Removing the Barrier for FPGA-Based OpenCL Data Center Servers

RenderAnts: Interactive REYES Rendering on GPUs

Rendering Forest Scenes in Real-Time

Rendering of 3D Dynamic Virtual Environments

Rendering Volumetric Haptic Shapes in Mid-Air using Ultrasound

RenderKernel: High-level programming for real-time rendering systems

REOH: Runtime Energy Optimization for Heterogeneous Systems

Reordering GPU Kernel Launches to Enable Efficient Concurrent Execution

Reordering strategy for blocking optimization in sparse linear solvers

Report on the Feasibility of Implementing PIC Codes on a GPU

Report: Performance comparison between C2075 and P100 GPU cards using cosmological correlation functions

Representing Higher-Order Singularities in Vector Fields on Piecewise Linear Surfaces

Reproducible and Accurate Matrix Multiplication for GPU Accelerators

Reproducible Study and Performance Analysis of GPU Programming Paradigms: OpenACC vs. CUDA in Key Linear Algebra Computations

Reproducible Triangular Solvers for High-Performance Computing

Research and Application of Parallel Computing Technologies based on CUDA and OpenCL

Research and Development of Porting SYCL on QNX Operating System for High Parallelism

Research for Chinese Spam Filtering Based on GPU

Research on a Parallel BD-tree Index Structure

Research on ATI-CAL for accelerating FBP reconstruction
Research on CUDA-based Kriging Interpolation Algorithm

Research on double negative materials by using FDTD method based on GPUs

Research on DSP-GPU Heterogeneous Computing System

Research on GPU-accelerated algorithm in 3D finite difference neutron diffusion calculation method

Research on OpenCL optimization for FPGA deep learning application

Research on Parallel DVH Statistic Based on CUDA

Research on Real-Time LLL Imaging Generation Method Based on GPU
Research on the fast Fourier transform of image based on GPU

Research on the simulation of PF-LBM model based on MPI+CUDA mixed granularity parallel

Research on Three-Dimensional Playing Video Technology in Virtual Education Environment
Reservoir Simulation on NVIDIA Tesla GPUs

Resolution of Linear Algebra for the Discrete Logarithm Problem using GPU and Multi-core Architectures

Resolution of the Vlasov-Maxwell system by PIC Discontinuous Galerkin method on GPU with OpenCL

Resolving the conflict between generality and plausibility in verified computation

Resource Centered Computing delivering high parallel performance

Resource Elastic Virtualization for FPGAs using OpenCL

Resource Sharing in GPU-Accelerated Windowing Systems

Resource-Aware Compiler Prefetching for Fine-Grained Many-Cores

Resource-Aware Just-in-Time OpenCL Compiler for Coarse-Grained FPGA Overlays

ReSYCLator: Transforming CUDA C++ source code into SYCL

Retargeting and Respecializing GPU Workloads for Performance Portability

Rethinking resampling in the particle filter on graphics processing units

Rethinking Runtime Verification on Hundreds of Cores: Challenges and Opportunities

Rethinking the Union of Computed Tomography Reconstruction and GPGPU Computing

Returning control to the programmer: SIMD intrinsics for virtual machines

RETURNN: The RWTH Extensible Training framework for Universal Recurrent Neural Networks

Reusable OpenCL FPGA Infrastructure

Reusable software components for accelerator-based clusters

Titles: 100
open PDFs: 94
packages: 15
