## Papers on hgpu.org (.txt-file)

An experimental study of group-by and aggregation on CPU-GPU processors

An Experimental Study of SYCL Task Graph Parallelism for Large-Scale Machine Learning Workloads

An experimental study on performance portability of OpenCL kernels

An Explicit Algorithm for Porous Media Flow Simulation using GPUs

An exploration of CUDA and CBEA for a gravitational wave data-analysis application (Einstein@Home)

An exploration of CUDA and CBEA for a gravitational wave source-modelling application

An Exploration of OpenCL for a Numerical Relativity Application

An Exploration of OpenCL on Multiple Hardware Platforms for a Numerical Relativity Application

An Exploratory Study of High Performance Graphics Application Programming Interfaces

An extended GPU radiosity solver

An Extensible Component-based Approach to Simulation Systems on Heterogeneous Clusters

An Extensible Framework for Composing Stencils with Common Scientific Computing Patterns

An Extension of the StarSs Programming Model for Platforms with Multiple GPUs

An FPGA Accelerator for Molecular Dynamics Simulation Using OpenCL

An FPGA Implementation of Information Theoretic Visual-Saliency System and Its Optimization

An FPGA-based processing pipeline for high definition stereo video

An FPGA-based Torus Communication Network

An FPGA-specific algorithm for direct generation of multi-variate Gaussian random numbers

An hardware architecture for 3D object tracking and motion estimation

An hybrid AES-256-GCM implementation for NEON CPU & CUDA GPU

An Image Enhancing Pattern-based Sparsity for Real-time Inference on Mobile Devices

An image-warping VR-architecture: design, implementation and applications

An implementation and its evaluation of password cracking tool parallelized on GPGPU

An implementation for quad-tree based solid object coloring using CUDA

An implementation of a reordering approach for increasing the product of diagonal entries in a sparse matrix

An Implementation of Coincidence Algorithm on Graphic Processing Units

An Implementation of Conflict-Free Offline Permutation on the GPU

An Implementation of Differential Evolution for Independent Tasks Scheduling on GPU

An implementation of level set based topology optimization using GPU

An Implementation of Real-Time Phased Array Radar Fundamental Functions on a DSP-Focused, High-Performance, Embedded Computing Platform

An Implementation of the Discontinuous Galerkin Method on Graphics Processing Units

An Implementation of the Smooth Particle Mesh Ewald Method on GPU Hardware

An implementation of the tile QR factorization for a GPU and multiple CPUs

An implicit multigrid solver for high-order compressible flow simulations on GPUs

An implicit Tensor-Mass solver on the GPU for soft bodies simulation

An Improved CUDA-Based Implementation of Differential Evolution on GPU

An Improved Image Segmentation Algorithm Based on GPU Parallel Computing

An improved implementation of Preconditioned Conjugate Gradient Method on GPU

An Improved Magma Gemm For Fermi Graphics Processing Units

An Improved Monte Carlo Ray Tracing for Large-Scale Rendering in Hadoop

An Improved Parallel Algorithm using GPU for Siting Observers on Terrain

An improved parallel contrast-aware halftoning

An Improved Parallel Implementation of 3D DRIE Simulation on GPU

An improved scheme of an interactive finite element model for 3D soft-tissue cutting and deformation

An Improved Study of Physically Based Fluid Simulation on GPU

An improved study of real-time fluid simulation on GPU

An improved visual inspection system using visual servo

An in-depth performance analysis of irregular workloads on VLIW APU

An In-depth Performance Characterization of CPU- and GPU-based DNN Training on Modern Architectures

An Incompressible Navier-Stokes Equations Solver on the GPU Using CUDA

An initial performance review of software components for a heterogeneous computing platform

An innovative compilation tool-chain for embedded multi-core architectures

An instruction-systolic programmable shader architecture for multi-threaded 3D graphics processing

An Integrated Framework for Feature Extraction, Object Recognition and Stereo Vision with GPU support

An integrated GPU power and performance model

An intelligent semi-automatic application porting system for application accelerators

An Interest Point Based Illumination Condition Matching Approach to Photometric Registration Within Augmented Reality Worlds

An Interface for Halo Exchange Pattern

An Intermediate Library for Multi-GPUs Computing Skeletons

An Interrupt-Driven Work-Sharing For-Loop Scheduler

An Introduction to GPU Accelerated Surgical Simulation

An Introduction to High Performance Computing on AWS

An Introduction to the OpenCL Programming Model

An introductory tour of interactive rendering

An Investigation into Concurrent Expectation Propagation

An Investigation of Atomic Synchronization for Sort-Based Group-By Aggregation on GPUs

An investigation of GPU-based stiff chemical kinetics integration methods

An Investigation of the Performance Portability of OpenCL

An Investigation of Unified Memory Access Performance in CUDA

An MDE Approach for Automatic Code Generation from MARTE to OpenCL

An MPI-Based Python Framework for Distributed Training with Keras

An MPI-CUDA Implementation and Optimization for Parallel Sparse Equations and Least Squares (LSQR)

An MPI-CUDA Implementation for Massively Parallel Incompressible Flow Computations on Multi-GPU Clusters

An MPI-CUDA Implementation for the Compression of DEM

An MPI-CUDA implementation of an improved Roe method for two-layer shallow water systems

An N log N Parallel Fast Direct Solver for Kernel Matrices

An octree-based proxy for collision detection in large-scale particle systems

An On-Demand Fast Parallel Pseudo Random Number Generator with Applications

An open framework for rapid prototyping of signal processing applications

An open source finite-difference time-domain solver for room acoustics using graphics processing units

An open source MATLAB program for fast numerical Feynman integral calculations for open quantum system dynamics on GPUs

An Open-source FPGA Library for Data Sorting

An Open-Source GPU-Accelerated Feature Extraction Tool

An OpenCL 3D FFT for Molecular Dynamics Simulations on Multiple FPGAs

An OpenCL design of the Bob Jenkins lookup3 hash function using the Xilinx SDAccel Development Environment

An OpenCL Fast Fourier Transformation

An OpenCL framework for heterogeneous multicores with local memory

An OpenCL implementation for the solution of TDSE on GPU and CPU architectures

An OpenCL implementation of a forward sampling algorithm for CP-logic

An OpenCL Method of Parallel Sorting Algorithms for GPU Architecture

An OpenCL Runtime and Scheduler for Embedded Multicore DSP Parallel Systems

An OpenCL-Based FPGA Accelerator for Faster R-CNN

An OpenCL-based Implementation of H.264 Encoder

An OpenCL-based Monte Carlo dose calculation engine (oclMC) for coupled photon-electron transport

An OpenCL(TM) Deep Learning Accelerator on Arria 10

An OpenMP Programming Environment on Mobile Devices

An optimal k-exclusion real-time locking protocol motivated by multi-GPU systems

An Optimal Offline Permutation Algorithm on the Hierarchical Memory Machine, with the GPU implementation

Titles: 100

open PDFs: 90

packages: 14