Papers on hgpu.org (.txt-file)
GPU Implementation of Iterative Solvers in Numerical Weather Predicting Models

GPU implementation of JPEG2000 for hyperspectral image compression

GPU implementation of map-MRF for microscopy imagery segmentation
GPU implementation of motion estimation for visual saliency

GPU implementation of neural networks
GPU Implementation of Parallel Support Vector Machine Algorithm with Applications to Detection Intruder

GPU Implementation of Real-Time Biologically Inspired Face Detection using CUDA

GPU Implementation of Spiking Neural Networks for Color Image Segmentation

GPU Implementation of Split-Field Finite-Difference Time-Domain Method for Drude-Lorentz Dispersive Media

GPU Implementation of the Branch and Bound method for knapsack problems

GPU Implementation of the DP code

GPU Implementation of the Keccak Hash Function Family

GPU Implementation of the LFT Shape Matching Algorithm
GPU Implementation of the Particle Filter

GPU implementation of the pixel purity index algorithm for hyperspectral image analysis

GPU implementation of the Rosenbluth generation method for static Monte Carlo simulations

GPU Implementation of the STA Algorithm on I/Q Data

GPU implementation of volume reconstruction and object detection in Digital Holographic Microscopy

GPU Implementations for Midsize Integer Addition and Multiplication

GPU Implementations of Object Detection using HOG Features and Deformable Models

GPU implementations of scheduling heuristics for heterogeneous computing environments

GPU implemention of fast Gabor filters
GPU in Physics Computation: Case Geant4 Navigation

GPU Isosurface Raycasting of FCC Datasets

GPU Kernels for High-Speed 4-Bit Astrophysical Data Processing

GPU LSM: A Dynamic Dictionary Data Structure for the GPU

GPU merge path: a GPU merging algorithm

GPU methods for real-time haptic interaction with 3D fluids

GPU Monte Carlo scatter calculations for Cone Beam Computed Tomography

GPU Multiple Sequence Alignment Fourier-Space Cross-Correlation Alignment

GPU Nonlinear Fixed Points, with an application to GPU IFS Rendering

GPU Octrees and Optimized Search

GPU Offloading in ExaHyPE Through C++ Standard Algorithms

GPU Optimized Code for Long Term Simulations of Beam-beam Effects in Colliders

GPU packet classification using OpenCL: a consideration of viable classification methods

GPU Parallel Algorithms for Reporting Movement Behaviour Patterns in Spatiotemporal Databases

GPU Parallel Collections For Scala

GPU parallel computing: Programming language, debugging tools and data structures

GPU Parallel Implementation of the Approximate K-SVD Algorithm Using OpenCL

GPU Parallel Statistical and Cube Test Analysis of the SHA-3 Finalist Candidate Hash Functions

GPU Parallelization for Unstructured Sparse Matrix Problems with OpenMP 4.5 and OpenACC

GPU parallelization of a hybrid pseudospectral fluid turbulence framework using CUDA

GPU Parallelization of Algebraic Dynamic Programming

GPU Parallelization of an Unstructured Overset Grid Incompressible Navier-Stokes Solver for Moving Bodies

GPU Parallelization of Astronomical Image Subtraction

GPU Passthrough Performance: A Comparison of KVM, Xen, VMWare ESXi, and LXC for CUDA and OpenCL Applications

GPU peer-to-peer techniques applied to a cluster interconnect

GPU performance analysis of a nodal discontinuous Galerkin method for acoustic and elastic models

GPU performance comparison for accelerated radar data processing

GPU Performance Modeling and Optimization

GPU Performance Portability needs Autotuning

GPU performance prediction using parametrized models

GPU phase-field lattice Boltzmann simulations of growth and motion of a binary alloy dendrite

GPU powered artificial immune system for visual applications
GPU powered CNN simulator (SIMCNN) with graphical flow based programmability
GPU Predictor-Corrector Interior Point Method for Large-Scale Linear Programming

GPU Prefilter for Accurate Cubic B-spline Interpolation

GPU Pro 5: Advanced Rendering Techniques

GPU Pro 6: Advanced Rendering Techniques

GPU Processing for UAS-Based LFM-CW Stripmap SAR

GPU processing of particle system animation

GPU Programming – Speeding Up the 3D Surface Generator VESTA

GPU Programming for Physics Applications

GPU Programming in a High Level Language: Compiling X10 to CUDA

GPU Programming in Functional Languages: A Comparison of Haskell GPU Embedded Domain Specific Languages

GPU Programming in Rust: Implementing High Level Abstractions in a Systems Level Language

GPU Programming Strategies and Trends in GPU Computing

GPU Programming with CUDA: A brief overview

GPU Random Numbers via the Tiny Encryption Algorithm

GPU ray casting of virtual globes

GPU Ray Casting with Arbitrary Shaped Proxy
GPU Ray Marching for Real-Time Rendering of Participating Media
GPU Ray Tracing – Comparative Study of Ray-Triangle Intersection Algorithms

GPU Ray Tracing with Monte Carlo Methods

GPU Ray-Traced Collision Detection for Cloth Simulation

GPU Ray-Traced Collision Detection: Fine Pipeline Reorganization

GPU Remote Memory Access Programming

GPU rendering for tiled multi-projector autostereoscopic display based on chromium

GPU Rendering of Relief Mapped Conical Frusta

GPU Rendering of Secondary Effects

GPU Rendering of the Thin Film on Paints with Full Spectrum

GPU Rigid Skinning based on a Refined Skeletonization Method
GPU Robot Motion Planning using Semi-Infinite Nonlinear Programming

GPU schedulers: how fair is fair enough?

GPU Scripting and Code Generation with PyCUDA

GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments

Titles: 100
open PDFs: 90
packages: 13
