Robert Geist, Christopher Corsi, Jerry Tessendorf, James Westall
September 11, 2011 by
hgpuAaron Lefohn, Mike Houston, Johan Andersson, Ulf Assarsson, Cass Everitt, Kayvon Fatahalian, Tim Foley, Justin Hensley, Paul Lalonde, David Luebke
Tags: 3D Graphics and Realism, Algorithms, Computer science, DirectX, Image processing, OpenGL, Presentation, Programming techniques, Rasterization, Raytracing, Rendering
September 9, 2011 by
hgpuJohn E. Stone, Jan Saam, David J. Hardy, Kirby L. Vandivort, Wen-mei W. Hwu, Klaus Schulten
September 7, 2011 by
hgpuHanli Zhao, Xiaogang Jin, Jianbing Shen
September 5, 2011 by
hgpuJens Kruger, Jens Schneider, Rudiger Westermann
September 5, 2011 by
hgpuGu Ye, Andrei State, Henry Fuchs
September 4, 2011 by
hgpuRaphael Fuchs, Jurgen Waser, Meister Eduard Groller
September 4, 2011 by
hgpuTimo Ropinski, Christian Doring, Christof Rezk-Salama
Tags: 3D Graphics and Realism, Computed tomography, CT, GLSL, Medicine, nVidia, nVidia GeForce GTX 285, OpenGL, Rendering, Tomography, Ultrasound
September 4, 2011 by
hgpuRoland Fraedrich, Jens Schneider, Rudiger Westermann
September 4, 2011 by
hgpuBrendan Moloney, Marco Ament, Daniel Weiskopf, Torsten Moller
September 4, 2011 by
hgpuYi Sun, Shuling Dai, Cheng Ren, Na Chen
September 3, 2011 by
hgpu