Yoav Etsion, Felipe Cabarcas, Alejandro Rico, Alex Ramirez, Rosa M. Badia, Eduard Ayguade, Jesus Labarta, Mateo Valero
September 11, 2011 by
hgpuAlejandro Segovia
September 11, 2011 by
hgpuShinpei Kato, Karthik Lakshmanan, Ragunathan Rajkumar, Yutaka Ishikawa
Tags: Benchmarking, Computer science, nVidia, nVidia GeForce 9800 GT, nVidia GeForce GTX 285, nVidia GeForce GTX 480, OpenGL, Operating systems, Package, Real-time graphics, Task scheduling
September 11, 2011 by
hgpuIngrid Scholl, Til Aach, Thomas M. Deserno, Torsten Kuhlen
September 11, 2011 by
hgpuAna Balevic, Bart Kienhuis
September 11, 2011 by
hgpuJay L.T. Cornwall, Lee Howes, Paul H.J. Kelly, Phil Parsonage, Bruno Nicoletti
September 11, 2011 by
hgpuRyan Taylor, Xiaoming Li
September 11, 2011 by
hgpuD. L. Golovashkin, N. L. Kasanskiy
Tags: Algorithms, ATI, ATI FireStream, Brook, Cg, CUDA, FDTD, Finite-difference time-domain, nVidia, OpenGL, Optics, Overview, Physics, Raytracing, Review
September 11, 2011 by
hgpuRonald Veldema, Thorsten Blass, Michael Philippsen
September 9, 2011 by
hgpuFrancois Bodin, Stephane Bihan
September 9, 2011 by
hgpuAaron Lefohn, Mike Houston, Johan Andersson, Ulf Assarsson, Cass Everitt, Kayvon Fatahalian, Tim Foley, Justin Hensley, Paul Lalonde, David Luebke
Tags: 3D Graphics and Realism, Algorithms, Computer science, DirectX, Image processing, OpenGL, Presentation, Programming techniques, Rasterization, Raytracing, Rendering
September 9, 2011 by
hgpu